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Currently levels are 30,000 experience each, so each level is of equal "value" to each character. What do you think of this arrangement? |
I like it as is. I'd rather have steady level "costs" so I don't have to worry about levels getting increasingly harder to get. |
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34% |
[ 29 ] |
I'd rather make my low levels more easily, even if it makes those higher levels really, really long to achieve. |
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48% |
[ 41 ] |
I don't have a strong opinion either way. |
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16% |
[ 14 ] |
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Total Votes : 84 |
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Brenton /fidget
Joined: 05 Jul 2003 Posts: 523
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Posted: Tue Jul 29, 2003 4:23 am Post subject: |
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Oh, well if you can tell all the time and stuff then sure, as I said I like tweaks idea. |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Tue Jul 29, 2003 6:57 am Post subject: |
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Hm, I wish I had read this thread before mindlessly commenting in the other thread. Tweak's got the right idea about this whole problem, though I'd like to see the increased drain rate extended a few levels (maybe 15th), but only because I cannot get too much of any good thing. And I don't think any of you can, either. Thanksgiving dinner, anyone?
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Tue Jul 29, 2003 3:45 pm Post subject: |
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I'm considering the following. Feedback appreciated.
_________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Kelasa
Joined: 29 Jun 2003 Posts: 363
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Posted: Tue Jul 29, 2003 3:48 pm Post subject: |
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I like! _________________ One must have knowledge beyond learning, and wisdom beyond understanding to say what can or cannot be. |
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Velcroman
Joined: 16 Jul 2003 Posts: 82
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Posted: Tue Jul 29, 2003 4:05 pm Post subject: |
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Really nice, I like that structure too.
~Dag _________________ * This message transmitted on 100% recycled electrons. |
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Tamello
Joined: 23 Jan 2003 Posts: 26 Location: Wales, UK (Yes, we have sheep here.)
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Posted: Tue Jul 29, 2003 4:56 pm Post subject: |
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Looks good. _________________ Tamello (Teh Paintballin' Mastah!111) |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Tue Jul 29, 2003 5:34 pm Post subject: |
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Wow, you actually extended it to 15. Very neat.
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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Brenton /fidget
Joined: 05 Jul 2003 Posts: 523
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Posted: Tue Jul 29, 2003 7:35 pm Post subject: |
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I like |
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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Tue Jul 29, 2003 9:03 pm Post subject: |
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Looks good.
-Downtweak _________________ -Downtweak
Code: |
They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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Deblaeju
Joined: 09 Jul 2003 Posts: 112
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Posted: Tue Jul 29, 2003 10:08 pm Post subject: |
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I like what you did Trev. think would work nice, as is now from what i've been doin. i'd level about every 13 day avg. with the way is now. tho might get even easier if I started working on my intel. that is if its working way I think |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Tue Jul 29, 2003 11:02 pm Post subject: |
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Intel has no bearing on drain rate, but training it does make it easier to keep your pool full and your pool is larger. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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tygerwulf Teh Pink Assassin.
Joined: 06 Jul 2003 Posts: 1189 Location: Hiding right behind you, Don't look!
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Posted: Wed Jul 30, 2003 4:37 am Post subject: |
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I like the idea Bossman, there's just one thing, I know this may sound strange, but I think that the level that it starts dropping from ten should be sooner than 85, that seems like a long time, I don't know what it should be, but it makes up to 85 sound way too easy.... _________________ >ask librarian about books
An elderly librarian says, "I don't know much about that, I'm afraid." |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Wed Jul 30, 2003 5:11 am Post subject: |
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If this does get implemented, Trevor, could you put something similar to this chart into the game so we can all have an easy reference to it?
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Wed Jul 30, 2003 10:59 am Post subject: |
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Tyger: maybe.
William: maybe.
Trevor: wake up. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Kelasa
Joined: 29 Jun 2003 Posts: 363
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Posted: Thu Jul 31, 2003 12:53 am Post subject: |
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Well I was going to ask if there would be a way to implement the 15 level quicker learning for people already playing from the level they are currently, but then I thought.. You know we always hear the old folk going, Well in my day I had to walk 20 miles to school, uphill, bothways, in the blizzard etc etc.. this just gives us stories like that to go on.
Kelasa _________________ One must have knowledge beyond learning, and wisdom beyond understanding to say what can or cannot be. |
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