Seth Ventril Disenfranchised Shadow ![](images/avatars/20133474db7233ad95.gif)
Joined: 20 Sep 2006 Posts: 494 Location: The mean streets of "The Town"
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Posted: Sun May 11, 2008 3:09 am Post subject: Door/Container Locks - Agents. |
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While doing a bit of rp interaction this was brought up. And I thought it would be kinda cool if Agents could salvage components from existing boxes, or craft them from various gadget parts/forageables (Maybe even in unison with Techs) to build locking mechanisms that can be applied to doors in homes/containers/anythingelsethatopensandclosesandcanbereasonably locked.
Just a small idea I had. Could maybe even make them pickable, depending on the security level of the crafting agent. _________________ Victim: Well, what is the creed?
Assassin: It's very secret, passed down for hundreds of generations. If I told you, I'd have to kill you.
Victim: Aren't you already killing me anyway?
Assassin: That's a good point...The creed is..."Stick them with the pointy end." - Ctrl+Alt+Del parody of Assassin's Creed.
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TELEPATHY [close]: Yaru Dex - "Great now you made Mickey cry. Thanks a lot, Seth."
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Korell Ventril exclaims, "Choo ain no guard! Choo a crackhead!" |
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