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HR-Hannah
Joined: 11 Apr 2004 Posts: 374 Location: Floating above Abbindolare, Hannah's Cloud
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Posted: Wed Feb 27, 2008 8:21 pm Post subject: Idle Player Fix in Combat. |
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IDLE PLAYER PROTECTION FIX!
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[2.27.08] We've been under the impression that an idle player in
a room full of hostile mobs would be protected from attack for
around a year now, Mickey having put in a fix to guard said players
against hostile creatures. It has come to our attention recently, a
past GM changed this without our knowledge. We sincerely apologize
to any player who has been drug into a hostile area while idle and wish
you all to know it has been fixed.
I'd also like to note that if you use rest mode, or if you have just gone idle, this won't make a difference. This is for players who have been idle more than 10 minutes. _________________ You turn to Trevor Rage and ask, "What the fuck were you thinking?" |
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