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Character Manager
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PepsiKing



Joined: 06 Sep 2002
Posts: 125
Location: So lost even Lassie couldn't find me.

 Post Posted: Sun Sep 22, 2002 1:29 am    Post subject: Character Manager
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Ok names, Is one name possible <ie: Cher, Bono, Prince> or how about intials for first names <ie: J.T., B.T., J.P., A.J., you get the picture>

PepsiKing
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
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Location: Louisville, KY

 Post Posted: Sun Sep 22, 2002 1:49 am    Post subject: Re: Character Manager
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Unfortunately, no, only letters, no numbers or punctuation, and names are first / last combo.  Like MO, only the first/last name combo is unique, so you can have many people named Fred, many people with last name Smith, but only one Fred Smith.

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PepsiKing



Joined: 06 Sep 2002
Posts: 125
Location: So lost even Lassie couldn't find me.

 Post Posted: Sun Sep 22, 2002 1:54 am    Post subject: Re: Character Manager
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Gotcha
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Dragoonseal



Joined: 11 Sep 2002
Posts: 326
Location: Shaded alcove

 Post Posted: Sun Sep 22, 2002 12:45 pm    Post subject: Re: Character Manager
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Quote:
Like MO, only the first/last name combo is unique, so you can have many people named Fred, many people with last name Smith, but only one Fred Smith.


Oh weird. I'm so used to DR, where if someone has a name thats it. There is only one Fred, regardless of last names. So this should be pretty cool <g>.
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HR-Eleanora



Joined: 05 Sep 2002
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Location: Second Floor of the Agora, Terra Historia

 Post Posted: Sun Sep 22, 2002 6:03 pm    Post subject: Re: Character Manager
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See, I couldn't understand DR and the one-name thing.  That's how people ended up with downright silly names.  Anyone had a normal-sounding name, you knew they had to have been playing forever.

Eleanora
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HR-Trevor
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Joined: 04 Oct 2002
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 Post Posted: Sun Sep 22, 2002 6:10 pm    Post subject: Re: Character Manager
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I think it's to give that "fable" sense to characters.  For example, how many people know Merlin, Arthur, Lancelot, etc's names, and of those many many use them when speaking of these characters?

For a more modern game it makes more sense.  It's also more difficult to code a game that uses dual name parsing, as I often evidenced in MO, tho I have to say our tools make it much easier.

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HR-Eleanora



Joined: 05 Sep 2002
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Location: Second Floor of the Agora, Terra Historia

 Post Posted: Sun Sep 22, 2002 7:17 pm    Post subject: Re: Character Manager
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I know why they do it, but it's still frustrating.  I remember trying desperately to come up with a realistic-sounding name and they would all be taken.  It's hard to create a real persona when you're bogged down by choosing a name, which should be the simplest part.  

Eleanora
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PepsiKing



Joined: 06 Sep 2002
Posts: 125
Location: So lost even Lassie couldn't find me.

 Post Posted: Mon Sep 23, 2002 1:36 am    Post subject: Re: Character Manager
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Got my name figured out already, I think it's pretty cool sounding if I do say so myself, though you'll all have to wait months to hear?/see it.

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HR-Drake
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Joined: 06 Sep 2002
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 Post Posted: Mon Sep 23, 2002 2:38 pm    Post subject: Re: Character Manager
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I got kind of annoyed in DR when I started seeing stupid names like "Blazingheart Battlefist" (not actually a player that I saw, just an example Razz ) or, in TF, "Killmagesded Ikillmages" (and he WAS an actual player)...  MO, and now Haelrahv's way of doing names is much better. ;D
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Durinthal
Arr!


Joined: 06 Sep 2002
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 Post Posted: Tue Sep 24, 2002 8:52 pm    Post subject: Re: Character Manager
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Can you guys give examples of names that the other races might use?
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HR-Trevor
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Joined: 04 Oct 2002
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 Post Posted: Tue Sep 24, 2002 10:39 pm    Post subject: Re: Character Manager
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Alteri, randomly generated:

Lecesaco Sheexa
Sho Serivei
Wieishie Yei
Shisholeishi Laceiei
Sheihlo Saalica
Vay Xeiowio
Xeie Ler
Reisac Yeiewoa
Reiiviw Hiwei
Xeiire Ciha


Darju:

Hedfli Kevda
Gottum Mik
Gfifke Mhaz
Lkeh Rne
Kvo Dmehfka
Tah Nol
Zzozni Hfivvdi
Fmifkrif Kakmu
Kguk Kgul
Ronma Mig


Eolai:

Olaishical Eocheor
Ekeleowi Aeneowaiicaif
Ani Aiwaerae
Elaish Eoseoch
Aeco Aesikai
Aifiai Aebaiaisaia
Aene Aice
Ecae Airoaeeolilai
Ashifaeocho Enaeaeebae
Isoae Irobaisaefe


Jaddan:

Rogunbog Nujnkudan
Mamn Bunror
Ruchnnup Numn
Duchanporu Gonn
Juju Shum
Bavnah Dug
Nuchangoha Karn
Jujan Hoduhah
Chunon Naga
Gushvupa Navjukun


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Durinthal
Arr!


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 Post Posted: Tue Sep 24, 2002 10:47 pm    Post subject: Re: Character Manager
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Ashifaeocho Enaeaeebae? Sheesh. Glad I'll probably be Alteri.
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Dante
Boi Toi


Joined: 12 Sep 2002
Posts: 728
Location: Orlando, Florida

 Post Posted: Sat Sep 28, 2002 5:41 pm    Post subject: Re: Character Manager
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MAtching first names is a good thing.  That means I'll likely be able to use my staple names without fear of someone else randomly grabbing them somehow!

I got so annoyed in DR when I tried to pick a name that I use for characters and having to alter it until it was accepted.  I hope this also means we won't be seeing names like "Kaassaannddrraa" and the like.   ;D
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senutyenool



Joined: 03 Dec 2002
Posts: 117
Location: Down Unda

 Post Posted: Tue Jan 28, 2003 9:56 pm    Post subject:
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Sticking to the CM theme. When we 'exit' the character manager will we always emerge in the some city or will it be a random affair?

My belief is it should be random, thereby your population majority will not necessarily be congregating in one city all the time and it will make people actually explore some of their surroundings.

But then again this is only my 1.75 cents worth (inflation rate is killing me Laughing )
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HR-Hunter



Joined: 06 Sep 2002
Posts: 564
Location: [Deep Wilderness Shrine, Haelrahv]

 Post Posted: Tue Jan 28, 2003 10:29 pm    Post subject:
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My belief is it should be random, thereby your population majority will not necessarily be congregating in one city all the time and it will make people actually explore some of their surroundings.


It will be in one city to start with, though once there's a large enough player base we hope to spread it out. Hopefully the teleporting jewelery will let people spread out a little more without feeling like they're alone in the world.
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