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Questions on Poisons
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The Official Haelrahv Message Forum Forum Index » Alchemy & Poisons » Questions on Poisons
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Durinthal
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Joined: 06 Sep 2002
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 Post Posted: Thu Sep 19, 2002 1:02 am    Post subject: Questions on Poisons
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Will the process for making a poison generally be the same as in alchemy (as displayed in the other thread)?

What will the sources of poison be? Poisonous creatures, herbs, or even chemicals of some kind?

And now the other end.. What applications will there be? Poisoning food and drink, coating melee weapons too.. Maybe even going so far as to have a bullet specially designed to deliver poison to a target..
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HR-Trevor
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 Post Posted: Thu Sep 19, 2002 7:25 am    Post subject: Re: Questions on Poisons
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Poisons work in a manner similar to alchemy, yep.  Right now animals aren't used, but animal parts will later be introduced, I'm sure.  Possibly before release, possibly not.

Poisons are made using a number of poisonous plants prepared in a manner that makes it most effective, for example, dedlas seeds are crushed and pressed to extract dedlas oil, or imfel seeds are crushed and boiled, and the crystals they leave behind, imfel crystals, are used in poisons.

Poisons require many components alchemy does not and vice versa, but use a similar process and tools.

Applications will be weapons, food, drink, traps, arrows, not sure on bullets yet, but it seems reasonable.

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PepsiKing



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 Post Posted: Thu Sep 19, 2002 4:05 pm    Post subject: Re: Questions on Poisons
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So umm with all the applications of poison, can I be a dwarf pretty please?

Pepsi King
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Dragoonseal



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 Post Posted: Thu Sep 19, 2002 4:17 pm    Post subject: Re: Questions on Poisons
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Heh no kidding. Hopefully it won't go insanely overboard like it did in DR, where you can kill any and all Players and critters in a single pulse of poison (they last like 20 pulses), one pulse and boom your chest detonates and you die. And it doesn't even take that great of skill to make it.

[hr][tt]Starts pointing and yelling, "Don't do this! Don't do this!", over and over.[/tt]
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HR-Trevor
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 Post Posted: Thu Sep 19, 2002 4:23 pm    Post subject: Re: Questions on Poisons
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<grin> Na, it'll be much more balanced than that.  Poison isn't only for damage either, there are many "debuff" poisons that will lower stats, increase the target's RT, etc.

I had considered giving one of the professions poison resistance as a bonus <grin>.  I'm sure there will be a number of defense options for poisons, you just have to actively choose to use 'em.


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Durinthal
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 Post Posted: Mon Oct 21, 2002 1:13 am    Post subject:
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So will there be any professions/races that have a natural resistance.. or weakness?
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HR-Trevor
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 Post Posted: Mon Oct 21, 2002 4:27 am    Post subject:
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I had actually slotted Alteri to have a resistance but removed it. Right now, I'd say no.
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Dragoonseal



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 Post Posted: Mon Oct 21, 2002 11:24 pm    Post subject:
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Boss Type Guy wrote:
I had actually slotted Alteri to have a resistance but removed it. Right now, I'd say no.

Aww, boo.
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Durinthal
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 Post Posted: Tue Oct 22, 2002 3:31 pm    Post subject:
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Dragoonseal wrote:
Boss Type Guy wrote:
I had actually slotted Alteri to have a resistance but removed it. Right now, I'd say no.

Aww, boo.


That's what I was thinking.
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Damien



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 Post Posted: Thu Jun 17, 2004 7:56 am    Post subject:
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I hope someone has some experience with poison and cybernetics...
When poison is applied to retractable claws on cyber hands, will the poison still be there after theyre retracted and re-extended? And, if hit in a cyber limb with poison, will you be poisoned?
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HR-Trevor
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 Post Posted: Thu Jun 17, 2004 8:08 am    Post subject:
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Poison dissipates when you retract your claws, unfortunately, unless this issue was fixed and I am behind the times. Wink

Either way, it's not so much of an intened thing as just a quirk because of how poisoned weapons and those claws work in conjunction.
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Damien



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 Post Posted: Thu Jun 17, 2004 10:05 am    Post subject:
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thought so, when i was thinkin about how they were most likely coded. appreciate the quick reply. How about gettin hit in a cyber limb with a poisoned blade? Does that introduce the poison to your bloodstream?
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HR-Mickey
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 Post Posted: Thu Jun 17, 2004 11:29 am    Post subject:
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So far as I know, damage to cyber parts with a poisoned weapon don't transfer poisoning. Before you rush out to turn yourself into an inorganic no-poison tank, however, be aware that acid damage is increased on cybernetic components.
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Damien



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 Post Posted: Thu Jun 17, 2004 11:33 am    Post subject:
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ok, thanks Mickey!
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Tylen
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 Post Posted: Sat Sep 18, 2004 12:04 pm    Post subject:
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Ok, so I remember reading recently that blunt weapons are not poisonable. But what about exotics, polearms, and throwns?
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