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Combat Updates, Feedback
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Thu May 19, 2005 11:26 pm    Post subject:
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before anythingthanks for the update to sidearms and rifles. rifles seem more viable of a weapon to use again.

the update said rifles would take longer to load than sidearms. they do take longer to load than sidearms do (i get 8 on an officer's sidearm, 11 on the tg23-x), but i think i used to get like 14 seconds on the tg23-x. i wasn't sure if it was intended to lower the time more than what it was before (not like i'm complaining...).

i'm not sure if the aiming penalty is a bit too wacky. i missed some snap shots when the target (royal guard, again) was lying down and stunned. should i still miss something that lower than me if it is in such a crappy position?

anyway, thanks for the updates. i think rifles are an option to consider once again, and now there's situations i can see where a rifle is better than a sidearm (and i bet a shotgun melee will be hot, too).
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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Tugor
Orgasm Donor


Joined: 18 Oct 2003
Posts: 1483
Location: Yeah. . .right.

 Post Posted: Fri May 20, 2005 12:08 am    Post subject:
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I was under the impression that with the latest changes to being stunned there was no chance to defend whatsoever when stunned.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Fri May 20, 2005 12:32 am    Post subject:
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Nothing should successfully defend when stunned (but prone is possible). If you could, please keep an eye out and experiment more and let me know if you definitely see cases of stunned NPC's or players defending. But do please double check so I'm not on a wild goose chase trying to find a cause. Wink

As for the load times on the TG23-X, it's intended. I rebalanced all the figures for all the weapons.
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-- Trevor Rage / Rich Mondy
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Fri May 20, 2005 2:21 am    Post subject:
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by defend, do you mean something blocks or parries, or if something dodges?

i'm not sure if i'm capable of just outright missing, as opposed to something dodging. you know?
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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Tylen
Alpha Antifemale


Joined: 29 Jul 2003
Posts: 1192
Location: Not Colorado

 Post Posted: Fri May 20, 2005 4:34 am    Post subject:
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HR-Trevor wrote:
Nothing should successfully defend when stunned (but prone is possible). If you could, please keep an eye out and experiment more and let me know if you definitely see cases of stunned NPC's or players defending. But do please double check so I'm not on a wild goose chase trying to find a cause. Wink


Code:
>jk fi head
Running more on luck than skill, you leap through the air and extend a hard kick toward a nowbi fighter.  Somehow, you land a critical hit to her left arm as a nowbi fighter fails to dodge the attack.
A nowbi fighter is completely dazed by the attack!
[You are incredibly balanced, healthy, well rested, and your inner focus is strong.]
Roundtime: 1 sec.
>jk fi head
Moving in quickly, you leap through the air and extend a hard kick toward a nowbi fighter.  Despite your best efforts, she dodges the attack with relative ease.
[You are incredibly balanced, healthy, well rested, and your inner focus is strong.]
Roundtime: 1 sec.

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** Mellie Knight was soundly defeated by Aesal Anari-Idia in the Zgedhi Gkenrzeg Rav! [8:31 pm]
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Kit
Cybertech Extraordinaire~


Joined: 31 Aug 2004
Posts: 3071
Location: Currently cyberwiring your mind

 Post Posted: Fri May 20, 2005 5:27 am    Post subject:
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HR-Beau wrote:
Besides, in this test instance of the game, all you should really be worrying about is experience. Its the only thing you'll be allowed to keep some of.


Currently, the highest thing I can manage and can get to (stupid climbing) doesn't give experience. This isn't about the cash now so much as it's about the cash in live...so I think it's a viable concern.


Edit:

With the splattergun, if I aim at a specific point, my shots are wild and all over the place. But if I just aim, the shots hit one body part 2-5 times.


Edit again:
The splattergun still takes 4-6 hits to kill trappers. The handguns take 1-3. Kit's level 68. Coordination 94. Mentality 84. Pulse 247. When can I expect to actually being able to hit what I aim at?
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Fri May 20, 2005 7:21 am    Post subject:
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Quote:
by defend, do you mean something blocks or parries, or if something dodges?

i'm not sure if i'm capable of just outright missing, as opposed to something dodging. you know?


By I defend I mean any case where it's stunned and you don't land every attack you make while it's stunned.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Fri May 20, 2005 7:24 am    Post subject:
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I saw one potential cause of stunned opponents defending, though it wasn't clear if that was in fact happening there. I put in some extra reinforcement, please let me know if you continue to experience this problem.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Fri May 20, 2005 2:45 pm    Post subject:
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HR-Trevor wrote:
Quote:
by defend, do you mean something blocks or parries, or if something dodges?

i'm not sure if i'm capable of just outright missing, as opposed to something dodging. you know?


By I defend I mean any case where it's stunned and you don't land every attack you make while it's stunned.


just out of curiosity, is it possible for me to ever just miss, as opposed to the target dodging?
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Sat May 21, 2005 9:21 am    Post subject:
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Quote:
just out of curiosity, is it possible for me to ever just miss, as opposed to the target dodging?


In terms of mechanics, yes. In terms of messaging, no.
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sebass
The Greatest


Joined: 07 Nov 2004
Posts: 42
Location: Bouncing round the room

 Post Posted: Sat May 21, 2005 7:11 pm    Post subject:
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Code:
Aire Ael'lesh exclaims, "Go!"
>
Aire Ael'lesh begins to advance towards you.
>prep chain
You gesture fluidly as you stare forward, chanting the words of the Chain Lightning spell.
Spell preparation time: 0 sec.
>
You complete your incantation and feel ready to cast the spell.
>cast aire
You throw your arms out toward Aire Ael'lesh!
Rapid strikes of lightning tear through Aire Ael'lesh's body as they make impact!
Aire Ael'lesh is [b]dazed[/b] by the effects of your spell!
Roundtime: 11 sec.
>
[b]Aire Ael'lesh begins to play an eerie beat upon a spiked bamboo rainmaker staff with dangling silver beads shaped like tiny flowers.
>
Aire Ael'lesh is no longer [u]stunned[/u].[/b]
>prep chain
You gesture fluidly as you stare forward, chanting the words of the Chain Lightning spell.
Spell preparation time: 0 sec.
>
You complete your incantation and feel ready to cast the spell.
>cast aire
You throw your arms out toward Aire Ael'lesh!
Rapid strikes of lightning tear through Aire Ael'lesh's body as they make impact!
Thoroughly beaten, Aire Ael'lesh collapses into unconciousness.
Roundtime: 11 sec.
>
You are suddenly filled with a deep sense of inexplicable terror!
Roundtime: 23 sec.
You are stunned!
You fall to your knees and plead for mercy.


I'm curious as to how he is able to play his song while stunned. If it's normal to perform actions while stunned, I'd like to see spells being able to be prepared and casted during a stun and weapons being able to be aimed and fired during a stun.
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You lick a chocolate lollipop.
You say, "One lick."
You lick a chocolate lollipop.
You say, "Two licks."
You take a bite of a chocolate lollipop.
That was the last of the chocolate lollipop.
You sigh.
Your tangerine gamojab nudges at you gently with a worried look in his eyes.
You say, "I'll never know how many licks it takes."
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HR-Mickey
Cloverfield Monster


Joined: 24 Nov 2002
Posts: 1844
Location: I've Got No 'billy

 Post Posted: Sat May 21, 2005 7:17 pm    Post subject:
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sebass wrote:
I'm curious as to how he is able to play his song while stunned. If it's normal to perform actions while stunned, I'd like to see spells being able to be prepared and casted during a stun and weapons being able to be aimed and fired during a stun.


Deep breaths, friend. It's a bug I wasn't aware existed and am in the process of fixing.
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Mickey Brunner

To make a long story short, don't tell it.

I may be going nowhere, but I'm going nowhere fast.
---
Kelvin Watt says, "I stopped drinking coke when no longer drinking beer didn't make my gut disappear."
---
Kaelin Rae says, "Wait a minute..."
Kaelin Rae says, "You mean they have a COKE machine that dispenses beer."
Kaelin Rae nods to you.
Kaelin Rae says, "Greaser."
Kaelin Rae looks at you and sighs.
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sebass
The Greatest


Joined: 07 Nov 2004
Posts: 42
Location: Bouncing round the room

 Post Posted: Sat May 21, 2005 7:19 pm    Post subject:
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Thanks. I didn't mean to sound so steamed.
_________________
You lick a chocolate lollipop.
You say, "One lick."
You lick a chocolate lollipop.
You say, "Two licks."
You take a bite of a chocolate lollipop.
That was the last of the chocolate lollipop.
You sigh.
Your tangerine gamojab nudges at you gently with a worried look in his eyes.
You say, "I'll never know how many licks it takes."
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Morgana



Joined: 02 Aug 2003
Posts: 264
Location: Right here...

 Post Posted: Wed May 25, 2005 12:41 am    Post subject:
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Are the critters suppose to dodge while lying down? Or only stuns they're not suppose to?
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Wed May 25, 2005 8:09 am    Post subject:
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It's possible for them to defend while prone, yes. They do suffer a penalty to do so, however.
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"Wise men talk because they have something to say; fools, because they have to say something." -- Plato

-- Trevor Rage / Rich Mondy
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