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The creature level thread
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Warner
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 Post Posted: Sat Apr 09, 2005 9:13 am    Post subject:
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edited, Kit your site lists them as hostile, they aren't until attacked
they're good alignment (assuming from the negative drop in mine)
as for resists...i didnt waste skill points in appraisal sry


the Vy
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Sorkaa



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 Post Posted: Sat Apr 09, 2005 9:33 am    Post subject:
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Uh..them what?
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Warner
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 Post Posted: Sat Apr 09, 2005 10:36 am    Post subject:
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koru hunters heheh oops!
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Nelle
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 Post Posted: Mon Apr 18, 2005 10:50 am    Post subject:
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Are you sure about the Eofaelsh paladin being 75 level?
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soundless
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 Post Posted: Mon Apr 18, 2005 10:54 am    Post subject:
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Nelle wrote:
Are you sure about the Eofaelsh paladin being 75 level?


yep
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Nelle
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 Post Posted: Mon Apr 18, 2005 10:54 am    Post subject:
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Thanks. I won't mention who was .. wrong. Wink
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 Post Posted: Mon Apr 18, 2005 10:59 am    Post subject:
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Calling Turnip for the link that shows where someone of authority states that Paladins are level 75.
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 Post Posted: Mon Apr 18, 2005 11:05 am    Post subject:
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Trevor wrote:
Yaru, paladins were pretty off. They were level 50 but with stats more in line with level 100 or so, and no resists. I have increased them to level 75, fixed their stats and added resists as well as more hit points.


source.
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 Post Posted: Mon Apr 18, 2005 12:43 pm    Post subject:
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The level 47 masked hoodlums seem a bit overly powerful for a level 47 mob. Their poison is also too powerful as well, taking Tshar down to 50% health in just 4 pulses with 60 vit and various health enhancing equipment and 37% poison resistance.
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Brokyn
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 Post Posted: Mon Apr 18, 2005 1:08 pm    Post subject:
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Doesn't poison resistance only affect the likelihood you are to be poisoned on any given attack?

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Tugor
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 Post Posted: Mon Apr 18, 2005 1:14 pm    Post subject:
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I can't remember. I was only posting the info 'cause it's poison related.
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Kit
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 Post Posted: Mon Apr 18, 2005 4:40 pm    Post subject:
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Nelle wrote:
Thanks. I won't mention who was .. wrong. Wink


You might want to check my database (if you can call it that). Infierna just went through it all a few days back and I was able to add some of the blank parts. Now it's completely up-to-date (well mostly). You should be able to find out what to hunt (by level) this way.

[url]tech.haelrahv.net/creatures.html[/url]

Quote:
Calling Turnip for the link that shows where someone of authority states that Paladins are level 75.


You can go and appraise them too to get the level yourself. Even if you can't see weakness, etc, you can still see the level.
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Last edited by Kit on Mon Apr 18, 2005 4:43 pm; edited 1 time in total
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Kit
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 Post Posted: Mon Apr 18, 2005 4:41 pm    Post subject:
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Daedalus wrote:
Kit, how about putting whether or not a critter is poisonable on your site?


Sorry I never wrote back. I never saw this post. Poisonable? Are so things NOT poisonable?
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the blue fairy
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 Post Posted: Mon Apr 18, 2005 6:03 pm    Post subject:
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yup, some things can not be poisoned, I think Darga Vei is one

Im still thinking poison isnt really working on critters well, and is the potency of the poison taken into affect. Cause I know my poisons are pretty strong yet I have never seen it really affect anything I am hunting, course its not like I can watch thier HP when it pulses, it just doesnt seem to take me any less time to kill with it or more without it
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soundless
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 Post Posted: Mon Apr 18, 2005 6:46 pm    Post subject:
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is it safe to say that undead aren't poisonable, heh.
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