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Cybergear Repair
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Tugor
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Joined: 18 Oct 2003
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Location: Yeah. . .right.

 Post Posted: Wed Jan 26, 2005 6:45 pm    Post subject: Cybergear Repair
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Currently anyone with enough repair can fix cybergear right?

If that's the case are there any plans on changing that?

Tshar gets knocked around by Kuchos all day long and his cybergear gets damaged all the hell. It's not very economic to keep getting it fixed by Shavcire and I can't have a tech babysit Tshar all day long while he hunts. So I'm just asking if there are plans to change that aspect of anyone being able to repair cyber parts before I spend a reallocate for some repair skill.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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 Post Posted: Wed Jan 26, 2005 6:51 pm    Post subject:
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unless i get my cybergear bashed to hell (thanks a lot, glim! Razz), i can generally repair any damage i get done to mine.

i think the trick is to repair it after every hunting session, even if you don't see the damage. when you see the damage, that's like when you reach 'injured' on actual body damage (or something around there). scuff and/or bruise level damage doesn't show up unless you appraise the limb.

i know this doesn't directly answer your question, but i'm more trying to point out that you won't have to exactly maximize your repair training to repair things (as of now) unless you ignore the damage until it's really bad.
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Sorkaa



Joined: 02 Aug 2003
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 Post Posted: Wed Jan 26, 2005 9:06 pm    Post subject:
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I know there's a cap on how much a non-tech can repair, so you may be disappointed even if you max it.
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soundless
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Joined: 22 May 2004
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 Post Posted: Wed Jan 26, 2005 10:44 pm    Post subject:
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Sorkaa wrote:
I know there's a cap on how much a non-tech can repair, so you may be disappointed even if you max it.


honestly, i don't think that's an issue unless you completely ignore your repairs.
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Kit
Cybertech Extraordinaire~


Joined: 31 Aug 2004
Posts: 3071
Location: Currently cyberwiring your mind

 Post Posted: Thu Jan 27, 2005 8:15 am    Post subject:
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soundless wrote:
Sorkaa wrote:
I know there's a cap on how much a non-tech can repair, so you may be disappointed even if you max it.


honestly, i don't think that's an issue unless you completely ignore your repairs.



Yaru is right. If you always repair yourself after every trip, you shouldn't have any problem with damage. Eyes are the easiest to repair and they usually show damage in HEALTH right away.
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HR-Morrigan



Joined: 06 Sep 2002
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 Post Posted: Thu Jan 27, 2005 4:08 pm    Post subject:
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As far as I know there are no plans to change the way repair works with cyberware. I don't know if Drake had anything in mind for that or not.

Also, if you didn't get the armor for your parts, do it now! Wink
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soundless
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Joined: 22 May 2004
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 Post Posted: Thu Jan 27, 2005 4:16 pm    Post subject:
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HR-Morrigan wrote:
As far as I know there are no plans to change the way repair works with cyberware. I don't know if Drake had anything in mind for that or not.

Also, if you didn't get the armor for your parts, do it now! Wink


will it be possible for us non techs to tell if our parts are armored?

i can understand if we can't see the chips inside, but i'd hope i can look at something and go "Yeah, armor's on that"
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HR-Morrigan



Joined: 06 Sep 2002
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 Post Posted: Thu Jan 27, 2005 4:23 pm    Post subject:
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Quote:
will it be possible for us non techs to tell if our parts are armored?

i can understand if we can't see the chips inside, but i'd hope i can look at something and go "Yeah, armor's on that"


I don't see why not. I'll be messing with the cybergear appraisal to separate out the armor from the chips in the next few days anyway, so look for it soon.
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HR-Drake
Machine King


Joined: 06 Sep 2002
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 Post Posted: Wed Feb 02, 2005 3:33 am    Post subject:
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I didn't plan on changing anything.. Wink
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