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More gadget ideas
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HR-Drake
Machine King


Joined: 06 Sep 2002
Posts: 465
Location: Gadget Hell

 Post Posted: Thu Mar 10, 2005 9:52 pm    Post subject:
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rofl..
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Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
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 Post Posted: Fri Mar 18, 2005 8:15 pm    Post subject:
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While not a suggestion regarding gadgets directly...

How about a RUMMAGE FOR GADGETS command? We already have a command to rummage for alchemy components, why not for gadget components?

--William
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HR-Drake
Machine King


Joined: 06 Sep 2002
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 Post Posted: Sat Mar 19, 2005 12:54 am    Post subject:
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Well, I don't see why not, so it'll probably get added at some point. Wink
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Brokyn
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 Post Posted: Sat Mar 19, 2005 11:43 am    Post subject:
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<thumbs up>

--William
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Kit
Cybertech Extraordinaire~


Joined: 31 Aug 2004
Posts: 3071
Location: Currently cyberwiring your mind

 Post Posted: Wed Apr 13, 2005 2:26 pm    Post subject:
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How about making handheld video games? Playing them to help with you hand-eye coordination...which could help crafting and lockpicking and things like that.
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HR-Marduk



Joined: 11 Apr 2004
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 Post Posted: Wed Apr 13, 2005 2:39 pm    Post subject:
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Kit wrote:
How about making handheld video games? Playing them to help with you hand-eye coordination...which could help crafting and lockpicking and things like that.


Virtual Whittling?
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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 Post Posted: Wed Apr 13, 2005 4:12 pm    Post subject:
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i love the concept of having to play a round of Kucho Kong before i tailor.
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Kit
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 Post Posted: Wed Apr 13, 2005 4:15 pm    Post subject:
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HR-Marduk wrote:
Kit wrote:
How about making handheld video games? Playing them to help with you hand-eye coordination...which could help crafting and lockpicking and things like that.


Virtual Whittling?



No. It's a known fact that playing things like first person shooters actually increase a person's hand-eye coordination. Playing a whittling video game probably wouldn't make you all that good at whittling. But playing an intensive game that requires a great deal of rapid eye movement and finger reflexes can make someone already good at whittling steadier, and therefore, makes the end product better. It's all about training yourself.
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SolitaryTurnip



Joined: 17 Jul 2003
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 Post Posted: Wed Apr 13, 2005 4:34 pm    Post subject:
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It's a sad, sad day when I log into a text game to play a video game.
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Kit
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 Post Posted: Wed Apr 13, 2005 6:15 pm    Post subject:
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SolitaryTurnip wrote:
It's a sad, sad day when I log into a text game to play a video game.


DR had these puzzle game things...and we have those block game things. The video game I'm thinking of is just a text sentence or two....but you could get some sort of skill from it. Also something new for techs to build.
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soundless
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Joined: 22 May 2004
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 Post Posted: Wed Apr 13, 2005 9:37 pm    Post subject:
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personally, i'm waiting for the MUD in a MUD game, sorta like how Day of the Tentacle had a computer in it that you could play Manic Mansion on.

i vote being able to log into eaxia via haelrahv.
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HR-Mickey
Cloverfield Monster


Joined: 24 Nov 2002
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 Post Posted: Wed Apr 13, 2005 9:42 pm    Post subject:
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soundless wrote:
i vote being able to log into eaxia via haelrahv.


Trivia: I wrote an in-game portal for Eaxia so that the GMs could play Castles. Unfortunately, it reacts weirdly since the advent of the command limits.
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