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What YOU Want
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HR-Solphan
Lord of All That Is Agenty


Joined: 02 Nov 2002
Posts: 100
Location: AFK

 Post Posted: Tue Dec 02, 2003 3:18 pm    Post subject: What YOU Want
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Since I'm curious as to what you people want, I'd like to throw out an open invitation for any and all ideas for new Agent abilities or skills, even if you think it may be too outrageous or impossible to do (no promises, though).
If you want, give them some kind of ranking as well. This is particularly helpful for me in choosing which ones I should begin first.

You don't have to be an Agent to toss out suggestions, either. Though you might want to be one after seeing what others want. Wink
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Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
Posts: 3648
Location: Northern Georgia

 Post Posted: Tue Dec 02, 2003 4:18 pm    Post subject:
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Off the top of my head: some kind of assassination system that keeps your identity hidden. This could use the Disguise feature of the Streetwise skill, showing others that a little red-haired girl split the King's head in two.

I'll leave the rest to the real Agents.

--William

PS: Oh, and hacking, too, of course.
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TheTrackerChick
Babe of Doom


Joined: 15 Jul 2003
Posts: 569

 Post Posted: Tue Dec 02, 2003 4:36 pm    Post subject:
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Good gods, so we'll have mercs AND agents after us? I say
the trackers jump on the bandwagon too!!! Kind of like an
Inaira Jones!

~Inaira, tracker for hire, have whip will travel!
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HR-Solphan
Lord of All That Is Agenty


Joined: 02 Nov 2002
Posts: 100
Location: AFK

 Post Posted: Wed Dec 10, 2003 8:05 pm    Post subject:
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Apparently they don't want much. Crying or Very sad
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Downtweak



Joined: 14 Mar 2003
Posts: 389
Location: West of October

 Post Posted: Wed Dec 10, 2003 8:20 pm    Post subject:
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I need a dart gun with which to poison people with marksmanship (it doesn't have to do any actual damage).

And a way to track a certain someone down without wandering all over town.
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the blue fairy
Grandmistress


Joined: 09 Dec 2003
Posts: 1049
Location: my own hell

 Post Posted: Thu Dec 11, 2003 1:37 am    Post subject:
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I just want to add poison to drinks and such. I agree being able to find a certain somone easier would be helpful seeing how many times we need him each level.
The Blue Fairy
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the blue fairy
Grandmistress


Joined: 09 Dec 2003
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Location: my own hell

 Post Posted: Thu Dec 11, 2003 8:14 am    Post subject:
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Waht skills help with ambush? It just seems kinda weak to me considering. I usually only get slights and good hits. I was also ambushed by somone signifigantly higher than me and would of expected more damage to come from it, granted im glad it didnt but I still would of expected it too

The Blue Fairy
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tygerwulf
Teh Pink Assassin.


Joined: 06 Jul 2003
Posts: 1189
Location: Hiding right behind you, Don't look!

 Post Posted: Thu Dec 11, 2003 9:49 pm    Post subject:
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Sniping! We have the means to bash peoples heads in from behind them, but we can't blow them away. hmm, what else....Eosheai launchers! And we can launch poisonous eosheais! Oh, and one of my abilities seems to have erm...disappeared. Be able to make traps? for boxes and such, or be able to trap containers? Maybe be able to make locks for containers as well? A gag ability? I'd really like ta tie sumone up and gag them and have my way with th....err....You didn't read that.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Thu Dec 11, 2003 10:47 pm    Post subject:
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Ambush applies a modifier to the damage a weapon does, but that modifier is mostly (not totally) a percentage. This means on some weapons / attacks the difference may not be immense, but it actually is fairly considerable on the whole.

Long story short, ambush is probably more useful than it appears. And in fact, I'm not 100% sure that the "damage rank" you see is accurate, you could be getting a serious hit while it says good, I'd have to check into that.
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Nsa



Joined: 14 Jul 2003
Posts: 11

 Post Posted: Thu Dec 11, 2003 11:56 pm    Post subject: so far it all sounds good
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i like the thought of assassinations, think hacking was brought up awhile back thought that was a good idea, and being able to disarm a trapped box or trapping a box would be sweet...I am loving the poison's at the moment (thank you), still waiting for "stealing" will that be something that we are gonna beable to do in the future? Oh and maybe at a certain level perhaps we wont have to "search out the one that is always in the last place you look" and instead have a secret entrance to our master?
FYI: on the ambush I found it works really well for me...using blades or whips...i think it takes a mix of coordination, strength, and maybe agility but dont quote me on it.
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Downtweak



Joined: 14 Mar 2003
Posts: 389
Location: West of October

 Post Posted: Fri Dec 12, 2003 12:00 am    Post subject:
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Piano wire.
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They hate me because I am the accumulation of the knowledge of Death.  That knowledge is a curse to them instead of a useful burden.

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the blue fairy
Grandmistress


Joined: 09 Dec 2003
Posts: 1049
Location: my own hell

 Post Posted: Fri Dec 12, 2003 12:05 am    Post subject:
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mmmmm piano wire
yes that would be nice
nothing like a personal touch to your death

TBF
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senseandviolets



Joined: 22 Jun 2003
Posts: 358
Location: Land of the lizards.

 Post Posted: Mon Dec 15, 2003 9:56 pm    Post subject:
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I'd also like to see the ability to put traps/locks on boxes, but maybe also on items, such as backpacks and pouches?

Could you tell us what's in the works for hacking? Would this be under the domain of electronics or security, or a combination of both? I remember bank account fraud being mentioned once a while back, would there be a way to counteract this with one or both of the above skills? Also, will banks have something akin to FDI insurance?
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Jin



Joined: 22 Nov 2003
Posts: 9

 Post Posted: Wed Dec 17, 2003 1:03 am    Post subject: Stealthy ones
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I don't think I know what 'hacking' is, but I would love to have a sniping ability. Being able to load AND shoot in hiding only seems natural to a certain point.
Hidden passages in the city would be cool.
Perhaps a communication system that only works amongst agents, a particular ring of some sort? Along those same lines would be a means of hidden communication, I've seen sign language in other games.
I would love to actually be able to see an organized group of agents cohort and be able to attempt a bank robbery...or ya know, whatever.
Cutting/slitting throats is a must.
Fake titles would be nice for the notorious types.
I think some sort of branding would be cool...like a crest on the palm or under part of the forearm, covered by armor/clothes, but must be seen to enter to see the master. Would be a cool initiation process once players have to join the profession IG.
An agent only shop...selling all things agentish.
A way to 'size up' our potential victims...for theft of course. Once stealing is in place. BTW, would stealing or perception be the deciding factor to how hard a person is to steal from?
Some way to locate the one, and others.
If any of the above are already in place or have been suggested, so sorry.

Jin of the Lexoins
P.S. If piano wire actually has a chance of making it, what type of weapon would that be...exotic?
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Jin



Joined: 22 Nov 2003
Posts: 9

 Post Posted: Wed Dec 17, 2003 1:07 am    Post subject: Hacking
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Hacking, as in a computer...got it. Any way to steal is fine by me.

Jin of the Lexoins
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