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Locks!
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HR-Solphan
Lord of All That Is Agenty


Joined: 02 Nov 2002
Posts: 100
Location: AFK

 Post Posted: Mon Dec 02, 2002 10:04 pm    Post subject: Locks!
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Haven't posted anything recently, so I thought I'd give you people an update.

There will probably be at least four types of locks in Haelrahv.

    Basic - Nothing special about it. Similar to what's found in DR or MO.
    Combination - Either guess/figure out the combination or pick it, with the chance of breaking it when you do.
    Magnetic - More high-tech, picking it will require advanced skills and equipment.
    Electric - Ditto, but with a built-in trap if you aren't careful. Very Happy


That's it for now. I'm always looking for more ideas for locks and, even more so at the moment, traps.
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Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
Posts: 3648
Location: Northern Georgia

 Post Posted: Wed Dec 04, 2002 9:23 pm    Post subject:
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Fear the reaper -- will Tech's be getting a bonus to the magnetic and electric ones (making, mainly, but possibly even cracking)? Cool Also.. can we get some of the locks to be able to be held, like the ones you use for a locker? I want to beat people over the head with mine IRL, so I only figure my pretty little Alteri Techie will, too, be getting these urges.

--William, ever plotting

PS: Anyone else think I'm getting greedy? Heeh.
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HR-Solphan
Lord of All That Is Agenty


Joined: 02 Nov 2002
Posts: 100
Location: AFK

 Post Posted: Thu Dec 05, 2002 12:07 am    Post subject:
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As far as making locks goes, that.. might take a bit. Most likely won't be around initially if it'll be possible to do.

And on holdable locks.. I already got a combination lock exactly like that. Very Happy
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