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Daedalus Local Pimp
Joined: 04 Jul 2004 Posts: 380
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Posted: Mon Feb 14, 2005 6:00 pm Post subject: |
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Um, my loading roundtime increased. But its not a problem, always thought it was kind of stupid to be able to load eight shells in five seconds on a shotgun. _________________
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Feb 14, 2005 9:17 pm Post subject: |
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my roundtime increased by two seconds.
i'm not sure why, considering i have near godlike coordination and nearing max marksmanship. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Feb 14, 2005 9:55 pm Post subject: |
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Xenoapollyon wrote: |
Except that Artisans arent supposed to ( I dont think) have a reduction at all. Where Trackers (mercs and agents) are. |
i think it was more that they'd get the greatest reduction, not the only reductions. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Tugor Orgasm Donor
Joined: 18 Oct 2003 Posts: 1483 Location: Yeah. . .right.
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Posted: Mon Feb 14, 2005 10:13 pm Post subject: |
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8 shells in 5 seconds isn't really impossible. And considering pretty much everyone in HR is some kinda godlike superhero\villain, 8 in 5 seconds seems slow.
- Anyone with enough stat\skill training can dodge bullets\projectile weapons.
- With enough strength\unarmed training you can crush anyone or anythings head\abdomen\chest\neck with a punch or a kick.
- People can basically become invisible with enough stealth skill.
Those are just a few examples of how people have superhuman abilities and skills. _________________ It is better to be pissed off than pissed on. |
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HR-Marduk
Joined: 11 Apr 2004 Posts: 252
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Posted: Mon Feb 14, 2005 10:16 pm Post subject: |
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soundless wrote: |
my roundtime increased by two seconds.
i'm not sure why, considering i have near godlike coordination and nearing max marksmanship. |
Most people were getting a lot higher reduction than they should have. While it's theoretically possible for anyone to get the max reduction, it's going to be very difficult for most professions. _________________ HR-Marduk
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i noticed that the swoosh symbol was nothing but a whip in mid swing
-- Sage Francis |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Feb 14, 2005 10:26 pm Post subject: |
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is the max reduction 13 for my weapon, then?
i'm just wondering what i'd have to have to get that reduction, then, heh. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Xenoapollyon
Joined: 08 Jul 2004 Posts: 193 Location: Somewhere boring.
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Posted: Mon Feb 14, 2005 10:28 pm Post subject: |
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My load went up 3 seconds also. Gives me something to work for, can I get a magic loaad time reducing ear lobe anyway though?
Thankies for fixin it. |
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HR-Marduk
Joined: 11 Apr 2004 Posts: 252
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Posted: Mon Feb 14, 2005 10:58 pm Post subject: |
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soundless wrote: |
i'm just wondering what i'd have to have to get that reduction, then, heh. |
A lot. Dropping below 80-85% load time for those professions not given special accomodations isn't something that's going to be attained easily. _________________ HR-Marduk
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i noticed that the swoosh symbol was nothing but a whip in mid swing
-- Sage Francis |
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Dzynna Shadow Master
Joined: 11 Jan 2004 Posts: 748 Location: Somewhere in the wilds
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Posted: Mon Feb 14, 2005 11:20 pm Post subject: |
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Thank you for fixing this Marduk. While Dzynna's load RT has stayed the same, Riwa's has increased. It makes more sense now. The hard and fast work is greatly appreciated. _________________
Dzynna Zol
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The Retreat
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Xenoapollyon
Joined: 08 Jul 2004 Posts: 193 Location: Somewhere boring.
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Posted: Mon Feb 14, 2005 11:34 pm Post subject: |
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I was just wondering if there was a difference in the percentage of decrease between archery type and marksmanship type weapons for the same given profession? |
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HR-Marduk
Joined: 11 Apr 2004 Posts: 252
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Posted: Tue Feb 15, 2005 3:55 am Post subject: |
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Xenoapollyon wrote: |
I was just wondering if there was a difference in the percentage of decrease between archery type and marksmanship type weapons for the same given profession? |
Yes. _________________ HR-Marduk
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i noticed that the swoosh symbol was nothing but a whip in mid swing
-- Sage Francis |
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Daedalus Local Pimp
Joined: 04 Jul 2004 Posts: 380
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Posted: Wed Feb 16, 2005 10:32 am Post subject: |
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Tugor wrote: |
8 shells in 5 seconds isn't really impossible. And considering pretty much everyone in HR is some kinda godlike superhero\villain, 8 in 5 seconds seems slow. |
Eight shells in six seconds now. Sure, it may not be impossible to do. What I'm more curious about, is why the pistols and sidearms have a much higher load roundtime than a shotgun. I would think something like that would call for a clip or magazine, making it much easier to load. _________________
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Wed Feb 16, 2005 11:17 am Post subject: |
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the load roundtimes are according to how many bullets you load in.
my tg-23 x (30 bullets) loads faster than my assault rifle (45). _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Daedalus Local Pimp
Joined: 04 Jul 2004 Posts: 380
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Posted: Wed Feb 16, 2005 11:19 am Post subject: |
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soundless wrote: |
the load roundtimes are according to how many bullets you load in. |
I figured that much. I think there should be clips instead, though. _________________
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Wed Feb 16, 2005 11:21 am Post subject: |
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it makes sense in a realistic way, but the fun part about haelrahv is that we don't load by the clip, but instead we load each bullet in manually, heh. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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