FAQ Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
Jump To: Haelrahv Main Site | My Haelrahv Account | Haelrahv Play Page
Engagement System Discussion
Goto page Previous  1, 2, 3, 4  Next
Post new topic   Reply to topic
The Official Haelrahv Message Forum Forum Index » Combat & Hunting » Engagement System Discussion
View previous topic :: View next topic  
Author Message
HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Wed Sep 08, 2004 9:28 am    Post subject:
Reply with quote

Quote:
I think it would be cool if some rooms had interactive terrain. Like trees you can hide behind or rocks you can take cover behind, I dunno how hard that would be for you to make happen but its a cool idea none the less.


This is more or less an issue for area builders. They'd need mechanics in place which aren't, but once they were, builders would have to place objects in rooms. We could assume objects based on terrain -- such as rocks to hide behind if the rock terrain is high enough. However, this would remove the ability of staff to designate which kind of rocks are there, which is a design issue.
_________________
"Wise men talk because they have something to say; fools, because they have to say something." -- Plato

-- Trevor Rage / Rich Mondy
 Back to top »
View user's profile Send private message Visit poster's website
HR-Marduk



Joined: 11 Apr 2004
Posts: 252

 Post Posted: Wed Sep 08, 2004 11:48 am    Post subject:
Reply with quote

Updated
_________________
HR-Marduk

Quote:
i noticed that the swoosh symbol was nothing but a whip in mid swing

-- Sage Francis
 Back to top »
View user's profile Send private message
soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Wed Sep 08, 2004 12:56 pm    Post subject:
Reply with quote

Are there going to be areas where the range can't go beyond pole? Beyond melee? Hallways and caves and such, I mean.
_________________
A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
 Back to top »
View user's profile Send private message
Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
Posts: 3648
Location: Northern Georgia

 Post Posted: Wed Sep 08, 2004 1:02 pm    Post subject:
Reply with quote

I remember there being mention of Troopers gaining some kind of Formation ability that aligned peoples in a group to a certain pattern that modified the defenses/offenses of those people appropriately. This was back when the grid-based engagement system was in play.

With that out, is there any possibility of this still happening, even if it's generally just assumed that everyone is standing in "Pattern Omega Delta-4"?

Or am I just imagining the whole ability?

--William
_________________



Haelrahv Wiki!
++Brown Nosing Points


Last edited by Brokyn on Wed Sep 08, 2004 1:03 pm; edited 1 time in total
 Back to top »
View user's profile Send private message Send e-mail MSN Messenger
HR-Marduk



Joined: 11 Apr 2004
Posts: 252

 Post Posted: Wed Sep 08, 2004 1:02 pm    Post subject:
Reply with quote

soundless wrote:
Are there going to be areas where the range can't go beyond pole? Beyond melee? Hallways and caves and such, I mean.


Possibly.
_________________
HR-Marduk

Quote:
i noticed that the swoosh symbol was nothing but a whip in mid swing

-- Sage Francis
 Back to top »
View user's profile Send private message
HR-Morrigan



Joined: 06 Sep 2002
Posts: 683
Location: Trooper Tower, Titan City

 Post Posted: Wed Sep 08, 2004 1:51 pm    Post subject:
Reply with quote

Quote:
With that out, is there any possibility of this still happening, even if it's generally just assumed that everyone is standing in "Pattern Omega Delta-4"?

Or am I just imagining the whole ability?


Nope, you're not imagining it, yes there will be formations for Troopers, though I haven't worked through the details yet. Most likely I'm going to get missions and some of the other things discussed in the meeting together before tackling those.
_________________
God has no place within these walls, just as facts have no place within organized religion.
--Superintendent Chalmers

Morrigan Blackfury
 Back to top »
View user's profile Send private message Send e-mail
HR-Marduk



Joined: 11 Apr 2004
Posts: 252

 Post Posted: Wed Sep 08, 2004 4:35 pm    Post subject:
Reply with quote

The engagement system will stay up in the sparring grounds during development, unless someone manages to break it badly enough that I have to turn it off.

Posting DETAILED descriptings of any messaging errors here will help them get fixed a whole lot faster.

Within the next week or so, the appropriate portions of combat will be rewritten to use the proper distance calculations, and the engagement verbs will hopefully be fleshed out a bit more.
_________________
HR-Marduk

Quote:
i noticed that the swoosh symbol was nothing but a whip in mid swing

-- Sage Francis
 Back to top »
View user's profile Send private message
ragonda
A fearful red dragon


Joined: 08 Sep 2003
Posts: 614

 Post Posted: Thu Sep 09, 2004 4:55 am    Post subject:
Reply with quote

hmm where do the mages and psionic users come into this ?
 Back to top »
View user's profile Send private message AIM Address
Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
Posts: 3648
Location: Northern Georgia

 Post Posted: Thu Sep 09, 2004 6:43 am    Post subject:
Reply with quote

I would think that they'd try to avoid engaging creatures/people altogether, preferring to smite their foes with their juujuu.

Of course, almost all mages and psionics train combat stuff, so.

--William
_________________



Haelrahv Wiki!
++Brown Nosing Points
 Back to top »
View user's profile Send private message Send e-mail MSN Messenger
Tugor
Orgasm Donor


Joined: 18 Oct 2003
Posts: 1483
Location: Yeah. . .right.

 Post Posted: Thu Sep 09, 2004 6:57 am    Post subject:
Reply with quote

Will we get some kinda 'charge' verb? Kinda like a rush move that costs some stamina and maybe balance to get to melee alot faster?
_________________
It is better to be pissed off than pissed on.
 Back to top »
View user's profile Send private message Send e-mail AIM Address
HR-Marduk



Joined: 11 Apr 2004
Posts: 252

 Post Posted: Thu Sep 09, 2004 8:31 am    Post subject:
Reply with quote

Tugor wrote:
Will we get some kinda 'charge' verb? Kinda like a rush move that costs some stamina and maybe balance to get to melee alot faster?


Yes.
_________________
HR-Marduk

Quote:
i noticed that the swoosh symbol was nothing but a whip in mid swing

-- Sage Francis
 Back to top »
View user's profile Send private message
SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Thu Sep 09, 2004 5:03 pm    Post subject:
Reply with quote

Can mercs get a better one?
 Back to top »
View user's profile Send private message Send e-mail
HR-Marduk



Joined: 11 Apr 2004
Posts: 252

 Post Posted: Thu Sep 09, 2004 5:22 pm    Post subject:
Reply with quote

SolitaryTurnip wrote:
Can mercs get a better one?


Don't see why not.
_________________
HR-Marduk

Quote:
i noticed that the swoosh symbol was nothing but a whip in mid swing

-- Sage Francis
 Back to top »
View user's profile Send private message
HR-Marduk



Joined: 11 Apr 2004
Posts: 252

 Post Posted: Thu Sep 09, 2004 7:44 pm    Post subject:
Reply with quote

Updated.
_________________
HR-Marduk

Quote:
i noticed that the swoosh symbol was nothing but a whip in mid swing

-- Sage Francis
 Back to top »
View user's profile Send private message
Tugor
Orgasm Donor


Joined: 18 Oct 2003
Posts: 1483
Location: Yeah. . .right.

 Post Posted: Thu Sep 09, 2004 9:30 pm    Post subject:
Reply with quote

Code:
You stop dashing for a moment as  legs start to burn with fatigue


----------

Code:
>dash dixi
You are already as close as you can get to Dixie Pierce.
>ass
You assess your current combat situation...
 
>adv dixi
You begin to advance towards Dixie Pierce.
You continue to advance on Dixie Pierce and are now at missile range.
>
You continue to advance on Dixie Pierce and are now at missile range.
>
You stop advancing, since you're about as close to Dixie Pierce as you could hope to get.
>
The silvery mist-like aura fades away from you.
>ass
You assess your current combat situation...
>kick dixi
You need to be at melee range to do that.


Couldnt seem to get to melee at all.

------------------

Code:
>ass
You assess your current combat situation...
 
[1] Tshar Dgnara is currently at pole range with you.


At pole range with myself. . .

-----------------

Code:
Dixie Pierce begins to retreat from combat.
>
Vash Redi puts a heavy black TG25 assault rifle on his back.
>
Jade Venra gets a gracefully curved darndao etched down the blade with bold characters from a black leather scabbard with silver studs.
>
Vash Redi puts an imfel seed in a large black fishing cooler.
>
Dixie Pierce flees sobbing from combat.
Dixie Pierce is now at melee range with you.
Dixie Pierce retreats from you and is now at pole range.


She retreated to melee range while fleeing.
_________________
It is better to be pissed off than pissed on.
 Back to top »
View user's profile Send private message Send e-mail AIM Address
Display posts from previous:   
The Official Haelrahv Message Forum Forum Index » Combat & Hunting » Engagement System Discussion
Post new topic   Reply to topic All times are GMT - 5 Hours
Goto page Previous  1, 2, 3, 4  Next
Page 2 of 4

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Top Index




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB 2.0.22 © 2001, 2002 phpBB Group