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Nojym
Joined: 09 Nov 2002 Posts: 173 Location: Feel me breathin on your neck, then don't worry bout it.
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Posted: Thu Nov 14, 2002 12:26 pm Post subject: Wealth protection |
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Aside from perception, what other skills or attributes are going to contribute to our thief defenses? I know that in DR, if you learn stealing, it makes it harder for thieves to steal from you. Will things be similar here? _________________ Nojym |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Nov 14, 2002 12:31 pm Post subject: |
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I was talking to Solphan the other day about this, and the consensus is probably Streetwise skill with a little Stealing skill factored in for good measure.
BTW, this topic should be under Agents. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Nojym
Joined: 09 Nov 2002 Posts: 173 Location: Feel me breathin on your neck, then don't worry bout it.
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Posted: Thu Nov 14, 2002 12:57 pm Post subject: |
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Good, good. I like the idea of knowledge in a skill (even if you don't necessarily intend to use it) gives you an advantage in defenses to it. I'm trying to think of some ideas for the streetwise skill as I noticed in another posting that it is lacking somethings or isn't what you want it to be? Lemme know if you'd like some. _________________ Nojym |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Nov 14, 2002 1:04 pm Post subject: |
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Solphan and I brainstormed the other day and came up with a whole list of uses for Streetwise, actually. I'll post them, but realize these are not set in stone, just concepts:
- Used to prevent stealing.
- Used in place of tracking in urban areas.
- Allows trained characters to notice some hidden passages in urban areas.
- Allows one to haggle with street vendors/merchants for lower prices and for higher returns on sales.
- Allows access to special NPC's that offer services such as locating someone within a city, etc.
- Helps avoid detection by guard/policemen/etc when wanted for crimes.
Again, some of these could be cut or more added. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Nojym
Joined: 09 Nov 2002 Posts: 173 Location: Feel me breathin on your neck, then don't worry bout it.
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Posted: Thu Nov 14, 2002 1:12 pm Post subject: |
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Damn, if ya wanna add, cool, don't take away though, it looks awesome so far. _________________ Nojym |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Thu Nov 14, 2002 7:14 pm Post subject: |
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Yeah, don't cut anything from that list, Trevor. I'm going to need that Avoid Detection bonus when my Droids go ape-shit (for no perceivable reason, of course.. yeah).
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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