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Armor Crafting Question
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The Official Haelrahv Message Forum Forum Index » Crafting & Trades » Armor Crafting Question
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senseandviolets



Joined: 22 Jun 2003
Posts: 358
Location: Land of the lizards.

 Post Posted: Sun Jul 04, 2004 10:11 am    Post subject:
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Quote:
the roundtime goes down with skill.


I don't think so, the rt seems a little random, and it went up a little with each word seeming to cap out around the 15th or so.

Quote:
Well, I couldn't tell it when it was safe for me to do the same when it came to fighting chiths.


You have some point of refrerence however by your success with hunting whatever you were hunting before, as well as looking at the creature. Also even if you did try them and died, in most cases it would be far less than an hour of your time lost, I say an hour because that's literally how long it took me to inscribe all my words. I think even a marred item would be worth *something* if it took that much work.

Imperfections are art I say, ART! ;]
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HR-Mickey
Cloverfield Monster


Joined: 24 Nov 2002
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 Post Posted: Sun Jul 04, 2004 11:36 am    Post subject:
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Just to clarify...

The less-time-spent-tanning part comes from more completion-per-<action> because of skill; not a decrease in roundtime. In fact, the roundtime itself is sort of taken into account. You actually WANT more roundtime, because it reflects more success <insert dramatic gasp from the audience>.
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HR-Hunter



Joined: 06 Sep 2002
Posts: 564
Location: [Deep Wilderness Shrine, Haelrahv]

 Post Posted: Sun Jul 04, 2004 2:20 pm    Post subject:
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I'm not sure why this is under armor making, but I spose I'll make a few detailing comments.

When you make something and mess up and "the item's worth is completely voided", did you ever try sanding it to try again?

When you said it caps out for you at 15 words, are you concidering the length of those words?

Quote:
I think even a marred item would be worth *something* if it took that much work.


I sure wouldn't buy an artistic piece where the artist obviously screwed up and decided to try to sell it anyway, I'd actually be annoyed with them for trying to pull a scam like that on me. Just sand it and start again.
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the blue fairy
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Joined: 09 Dec 2003
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 Post Posted: Thu Jul 29, 2004 8:37 am    Post subject:
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Ok so skinning is for skining critters and fleshing

Armor skill is for the different things you can make

and craftsmanship is for how well you can make said things

Does armor skill have ANY affect on how well you can make things aswell or is it just craftsmanship
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the blue fairy
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 Post Posted: Thu Jul 29, 2004 8:53 am    Post subject:
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any chance of getting a list that shows the requirement in crafting for each level of quality

TBF
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HR-Mickey
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Joined: 24 Nov 2002
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 Post Posted: Thu Jul 29, 2004 12:51 pm    Post subject:
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the blue fairy wrote:
any chance of getting a list that shows the requirement in crafting for each level of quality


Nope! Ha! But even the highest requirement is still pretty low, by most standards. On the bright side, I gave some weight to light armor skill when determining quality.
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Mickey Brunner

To make a long story short, don't tell it.

I may be going nowhere, but I'm going nowhere fast.
---
Kelvin Watt says, "I stopped drinking coke when no longer drinking beer didn't make my gut disappear."
---
Kaelin Rae says, "Wait a minute..."
Kaelin Rae says, "You mean they have a COKE machine that dispenses beer."
Kaelin Rae nods to you.
Kaelin Rae says, "Greaser."
Kaelin Rae looks at you and sighs.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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 Post Posted: Mon Nov 08, 2004 2:59 am    Post subject:
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the blue fairy wrote:
any chance of getting a list that shows the requirement in crafting for each level of quality

TBF


Update: You can make all the types of armor with 60 ranks in light armor, IIRC. If not that, then 62 or 64.

Your knowledge of armoring will allow you to make the following pieces of armor:

gloves mask tasset armor
gorget boots tunic
helm greaves shirt
vambraces coif leggings
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the blue fairy
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 Post Posted: Mon Nov 08, 2004 10:21 am    Post subject:
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Was the armor crafting ever fixed so that you see if its ring mail, studded or scale when apping? Or hopefully added to the tap.

Still
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soundless
EIGHT YEARS OLD!!!


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 Post Posted: Mon Nov 08, 2004 12:07 pm    Post subject:
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the blue fairy wrote:
Was the armor crafting ever fixed so that you see if its ring mail, studded or scale when apping? Or hopefully added to the tap.

Still


Sadly not yet.
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HR-Valla



Joined: 06 Apr 2004
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 Post Posted: Tue Nov 09, 2004 7:09 am    Post subject:
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Ok, I said I was going to do that and forgot! Embarassed

That will be taken care of in the near future.



Valla
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HR-Valla



Joined: 06 Apr 2004
Posts: 176
Location: Siren Cove

 Post Posted: Wed Dec 01, 2004 6:01 pm    Post subject:
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Quote:
Was the armor crafting ever fixed so that you see if its ring mail, studded or scale when apping? Or hopefully added to the tap.



Done.

LOOK at the armor to see how it compares
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