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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Wed Jan 21, 2004 5:00 pm Post subject: Defense |
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01/21/04: A bug has been fixed in combat defense (for both players and
creatures) that will make defense much more viable. Previously, attackers with
inferior skill could easily hit many higher level players and creatures and
this is now much more unlikely. |
Any chance we can get a little more info on what was actually fixed? Was this a bug that has been there the entire time, or was it somehow related to the recent change in the random attack roll? _________________ -Downtweak
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They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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senseandviolets
Joined: 22 Jun 2003 Posts: 358 Location: Land of the lizards.
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Posted: Wed Jan 21, 2004 8:44 pm Post subject: |
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I'm a little confused as well. As I read it, it'll be harder to hit critters, but also harder for them to hit you. _________________ Behind every optic is a mathematic. |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Wed Jan 21, 2004 10:23 pm Post subject: |
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Essentially at some point (I don't recall when but it was fairly recent) we increased the role skill plays in attacks. We inadvertently did not do this with defense, however. As a result, it was much easier to hit something than to dodge it. This put both players and creatures at additional risk. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Tugor Orgasm Donor
Joined: 18 Oct 2003 Posts: 1483 Location: Yeah. . .right.
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Posted: Wed Jan 21, 2004 10:47 pm Post subject: |
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I think perhap it got tweaked a bit too much. . . . . .I parried someones attacks and they were considerably higher in level than I am. . .not to mention skill and statwise as well. They were hardly burdened as well. _________________ It is better to be pissed off than pissed on. |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Wed Jan 21, 2004 11:43 pm Post subject: |
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If you'd like to give me their character name (and yours if not Tshar) I'd like to look at their skills/stats and stuff versus yours, and some other things. Also what kind of weapon they were using. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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SolitaryTurnip
Joined: 17 Jul 2003 Posts: 1724 Location: Your mom (burn)
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Posted: Thu Jan 22, 2004 12:08 am Post subject: |
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I kinda noticed that a while ago... if you were fighting someone about your level, you could both usually hit each other every time. So does this change mean that now you'll both usually defend against each other's attacks? |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Jan 22, 2004 12:41 am Post subject: |
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It means that more or less you have a 50/50 chance of striking an equally powerful opponent. It comes down to random rolls. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Thissa
Joined: 05 Nov 2003 Posts: 51 Location: New Mexico
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Posted: Thu Jan 22, 2004 3:05 am Post subject: |
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ok thats probably why for a while I could kill the stupid warriors with not much problem but if they happened to get in a hit on me then I was the one most likely to die, Now I can't hit them at all and they definately can still hit me *giggle* _________________ Thissa Armistead |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Jan 22, 2004 3:37 am Post subject: |
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Yeah, Warriors could definitely be a bit difficult for someone of your level, but probably not for too long. A good agility potion and minimal armor would help. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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tygerwulf Teh Pink Assassin.
Joined: 06 Jul 2003 Posts: 1189 Location: Hiding right behind you, Don't look!
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Posted: Thu Jan 22, 2004 11:31 pm Post subject: |
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I'm happy with the changes, I can now hunt warriors and berserkers without a problem, when before I could hit them easy enough, but if they hit me, *poof* I was dead. _________________ >ask librarian about books
An elderly librarian says, "I don't know much about that, I'm afraid." |
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