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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Fri Jan 09, 2004 3:14 pm Post subject: Minor Combat Changes |
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I made a couple of minor updates, tweaking slightly how encumbrance affects evasion and shield defenses, parry was not affected. As a general guideline, evasion is most affected by encumbrance, then parry, then shield.
I also slightly widened the random factor in defense calculations. Previously the random consisted of 95% - 105% of your skill being used per defense roll, and it is now 90% - 110%. This does not affect each and every case where you are defending against an attack, as some systems have their own separate defense calculations, but it does affect most combat situations. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Fri Jan 09, 2004 3:22 pm Post subject: |
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I've also increased the effects of hp loss some. The effects still aren't staggering unless you're virtually dead, but they will play a larger role than before. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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