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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Tue Mar 16, 2004 1:07 am Post subject: Shield vs. Evasion |
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Is there any chance someone could clarify a bit on the advantages of using shield vs. evasion?
I realize I may not be the greatest test subject, since things, in general, tend not to hit me. However, I'm not seeing a great difference, between the two, other than the stat sets and the encumberance/armor issues (which I haven't testing thoroughly, but will assume are significant as per HELP COMBAT 2). While I'm sure these have the potention to be significant for certain characters - particularly the fact that certain melee weapons and shield use the same stat set - but I'm not sure I'm getting the full benefit of them.
The bonus when stunned/knocked down would be a decent enough reason to use it, when I to know I'm going to be in a position where I may be stunned, but I'm not quite impressed with it (last time I played with it a bit, I was able to be hit by a psionic with approx 28 unarmed, vs. aprrox 200 shield and ridiculous strength, coord, and perc). This isn't really meant as general bitching, just that the reason I'd use it doesn't seem worthwhile enough to move from parrying/dodging to shield.
None of this is urgent enough to require immediate attention, neither does it even need to be looked at in beta. Rather, I just really, really want to like shield, and trying to find a legitimate reason to. _________________ -Downtweak
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They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Tue Mar 16, 2004 1:32 pm Post subject: |
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Evasion:
- Defense penalties based on hp loss and leg/foot damage.
- Uses 150% of combined stats.
- Encumbrance above 6% applies penalties based on % encumbered.
Parry:
- 110% of actual skill applied.
- Defense penalties based on hp loss and hand/arm damage.
- Uses 160% of combined stats.
- Blindness penalty reduced by 10%
- Stun penalty reduced by 15%
- Prone/Sitting/Kneeling penalty reduced by 40%
- Encumbrance above 10% applies penalties based on % encumbered.
Shield:
- Defense penalties based on hp loss and hand/arm damage.
- Uses 160% of combined stats.
- Blindness penalty reduced by 25%
- Stun penalty reduced by 40%
- Prone/Sitting/Kneeling penalty reduced by 30%
- Encumbrance above 16% applies penalties based on % encumbered. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Tue Mar 16, 2004 3:10 pm Post subject: |
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Wow... Thanks. I wasn't even hoping for anything like that. _________________ -Downtweak
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They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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Seth Ventril Disenfranchised Shadow
Joined: 20 Sep 2006 Posts: 494 Location: The mean streets of "The Town"
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Posted: Sat Oct 13, 2007 12:18 am Post subject: |
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How much of this still applies? And if it's a drastic difference, could we get an update? _________________ Victim: Well, what is the creed?
Assassin: It's very secret, passed down for hundreds of generations. If I told you, I'd have to kill you.
Victim: Aren't you already killing me anyway?
Assassin: That's a good point...The creed is..."Stick them with the pointy end." - Ctrl+Alt+Del parody of Assassin's Creed.
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TELEPATHY [close]: Yaru Dex - "Great now you made Mickey cry. Thanks a lot, Seth."
---
Korell Ventril exclaims, "Choo ain no guard! Choo a crackhead!" |
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