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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Mon Jun 23, 2003 3:52 pm Post subject: Critical Hits |
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I've modified how critical hits work. This should help you avoid those super speedy and sudden deaths. It will also, however, slow down your ability to wipe out critters quite as quickly since you also don't score amazingly powerful crits just by rolling a good number. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Mon Jun 23, 2003 3:54 pm Post subject: |
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::ascii-heart::
-Downtweak _________________ -Downtweak
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They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Mon Jun 23, 2003 4:11 pm Post subject: |
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The chiths are rejoicing, then. I won't be visiting them anytime soon anymore.
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Mon Jun 23, 2003 8:52 pm Post subject: |
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Feedback? Has this change helped overall? _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Mon Jun 23, 2003 9:00 pm Post subject: |
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It's very much helped.
I can now hunt without have to worry about randomly dying (which tends to make combat kinda suck).
** Zoha is down. Medic! [12:14 pm]
-Downtweak _________________ -Downtweak
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They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Mon Jun 23, 2003 9:40 pm Post subject: |
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<g> Good. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Mon Jun 23, 2003 11:45 pm Post subject: |
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It takes a lot longer to kill things -- those twig folk, especially -- now, but that's better than dying every five minutes. <sage nod> Not complaining.. just reinforcing your previous assertion(sp? blar). Yeah.
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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Downtweak
Joined: 14 Mar 2003 Posts: 389 Location: West of October
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Posted: Tue Jun 24, 2003 1:14 am Post subject: |
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Actually, come to think of it...
Maybe since you dropped the severity of crits, you could look at making them occur more often. I'm noticing a lot more stuns/knockdowns then fun, bleeder causing crits.
Getting superficial hits only remains entertaining for about 5 minutes, then you start to wish you'd killed at least one creature by now.
But still, it's the best change you guys have made yet.
-Downtweak _________________ -Downtweak
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They hate me because I am the accumulation of the knowledge of Death. That knowledge is a curse to them instead of a useful burden.
-Nef; From the Dust Returned |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Tue Jun 24, 2003 3:40 am Post subject: |
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The whole damage calc thing needs some work I think. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Tue Jun 24, 2003 1:59 pm Post subject: |
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Okay, there were a couple of really bad bugs here that I was not aware of. Fixed the following in the damage calculations:
- Non blunt weapons (including firearms/bows/pulse) all had an attack power of 0. Gotta love typos.
- Fired weapons were actually using the melee skill for that weapon when fired.
- The weight of skill was too high and the amount of random factor too low.
Feedback is welcome and appreciated. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Tue Jun 24, 2003 2:04 pm Post subject: |
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<huzzah> Now my Fists of Fury are actually worth something. And it's good to know there's damage better than 'slight' and 'superficial'.
--William
PS: Fatigue is better now, too, since it doesn't take five minutes of constant attacks for one critter. _________________
Haelrahv Wiki!
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