|
|
|
|
View previous topic :: View next topic |
Author |
Message |
HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
|
Posted: Fri Jun 20, 2003 12:41 pm Post subject: A couple of combat oddities. |
|
|
A couple of combat oddities I'm going to point out because I doubt they'll be fixed before we open the test.
- When one hits, the messaging gives an idea of the level of damage done, but this is inaccurate because varoius modifiers to damage are later applied. It still should help as a rough guide, but it is not entirely accurate by any means.
- Creatures will use destroyed arms, legs, hands, etc. They do suffer penalties and so on, but they will swing a weapon in an arm that's destroyed. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
|
Back to top » |
|
|
Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
|
Posted: Fri Jun 20, 2003 4:57 pm Post subject: |
|
|
Can we use destroyed arms, legs, hands, etc too?
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
|
Back to top » |
|
|
HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
|
Posted: Fri Jun 20, 2003 5:51 pm Post subject: |
|
|
Kinda. You will drop weapons and other items from destroyed arms or hands. But, you can still punch or kick. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
|
Back to top » |
|
|
Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
|
Posted: Fri Jun 20, 2003 6:59 pm Post subject: |
|
|
Yay.
<happy dance>
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
|
Back to top » |
|
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|
|
|
|