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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Sep 04, 2006 9:32 am Post subject: fully aimed timer? |
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So when I aim my gun, I'm told the aim time is 9 seconds, but I get the fully aimed message after 3 or 4 seconds. is this a bug, or just that my skills/stats lowers the aim time but the messaging doesn't reflect it?
i also have march of time up if this matters. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Mon Sep 04, 2006 9:56 am Post subject: |
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It's a bug but one I know of. There's some fine-point accuracy problems with AIM timing, and given a choice to make an aim time slightly shorter or longer than intended, I erred on the side of shorter. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Sep 04, 2006 10:07 am Post subject: |
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HR-Trevor wrote: |
It's a bug but one I know of. There's some fine-point accuracy problems with AIM timing, and given a choice to make an aim time slightly shorter or longer than intended, I erred on the side of shorter. |
sounds good. i wasn't sure if aimtimes could decrease with skill, if the lower aimtime was from a bug, or if it was a feature, or whatever.
my aimtime did go up (message wise) from 9 to 10 seconds just now, though. not sure why. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Mon Sep 04, 2006 10:11 am Post subject: |
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Yeah I just fixed a bug. The base was supposed to be 10 seconds and it was 9. You're actually aiming at the base time. I need to check into whether using dual guns is causing a problem, it may be.
Roundtime reducers actually have no effect on aiming time. The only things that will reduce aim time are a) the type of weapon used; b) special characteristics added by alterers; c) survival techniques by Trackers. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Sep 04, 2006 12:04 pm Post subject: |
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HR-Trevor wrote: |
Yeah I just fixed a bug. The base was supposed to be 10 seconds and it was 9. |
rats _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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