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HR-Trevor
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Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Sun Jul 24, 2005 12:06 pm    Post subject: Guardian Update
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Guardians:

I want you to know that I have gathered up Hunter's notes on sigils and I hope to work on them "soon". I'd give a better estimate, but these are very complex things and I haven't yet decided on the best approach to a few technical issues.

I also have the notes on a couple of unreleased meditations and I'm looking that over.
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Galeth Lothain
Er, der wahr ist


Joined: 12 Apr 2004
Posts: 126
Location: That one place with that one town with that one house on that one street

 Post Posted: Tue Jul 26, 2005 10:38 am    Post subject: O.O
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Go trevor! YES! Trevor roxx0rs -_-
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Tylen
Alpha Antifemale


Joined: 29 Jul 2003
Posts: 1192
Location: Not Colorado

 Post Posted: Tue Jul 26, 2005 12:50 pm    Post subject:
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Speaking of meditations... will we ever get the focus costs reduced to compensate for when focus regen was lowered?
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HR-Trevor
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Joined: 04 Oct 2002
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 Post Posted: Tue Jul 26, 2005 3:12 pm    Post subject:
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I'll look into it.
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HR-Trevor
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Joined: 04 Oct 2002
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Location: Louisville, KY

 Post Posted: Wed Sep 21, 2005 11:14 am    Post subject:
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[09.21.05] Guardians of level 36 and up may now ASK their leader about ATTACKS to learn a new attack.
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Tugor
Orgasm Donor


Joined: 18 Oct 2003
Posts: 1483
Location: Yeah. . .right.

 Post Posted: Wed Sep 21, 2005 2:25 pm    Post subject:
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So what kind of checks are involved against evading that blow? And resisting the stun?

Just normal defense checks?
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HR-Trevor
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 Post Posted: Wed Sep 21, 2005 2:28 pm    Post subject:
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Normal defense, and the attack has a to-strike penalty so it's actually harder to land than a normal punch. Once it lands, there's zero way to mitigate its duration, which is in great part random.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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Location: Spaceship

 Post Posted: Wed Sep 21, 2005 2:28 pm    Post subject:
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what attack is it, now?
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Tylen
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 Post Posted: Wed Sep 21, 2005 2:48 pm    Post subject:
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Haven't done too much testing with it yet.

However I noticed that I couldn't retry it immediately after missing, but I never got a message saying when it was ready again.
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** The phrase "break a leg" just wasn't ambitious enough for Mellie Knight. [8:31 pm]
** Mellie Knight was soundly defeated by Aesal Anari-Idia in the Zgedhi Gkenrzeg Rav! [8:31 pm]
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HR-Trevor
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 Post Posted: Wed Sep 21, 2005 4:02 pm    Post subject:
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Fixed. It was intended to be reusable immediately if you missed.
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Tugor
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Joined: 18 Oct 2003
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 Post Posted: Wed Sep 21, 2005 4:38 pm    Post subject:
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HR-Trevor wrote:
Normal defense, and the attack has a to-strike penalty so it's actually harder to land than a normal punch. Once it lands, there's zero way to mitigate its duration, which is in great part random.


What about the Quick Recovery trait?
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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Location: Spaceship

 Post Posted: Wed Sep 21, 2005 4:53 pm    Post subject:
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Tugor wrote:
HR-Trevor wrote:
Normal defense, and the attack has a to-strike penalty so it's actually harder to land than a normal punch. Once it lands, there's zero way to mitigate its duration, which is in great part random.


What about the Quick Recovery trait?


or the flaw, for that matter.
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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HR-Trevor
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Joined: 04 Oct 2002
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Location: Louisville, KY

 Post Posted: Wed Sep 21, 2005 11:38 pm    Post subject:
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That trait/flaw has no effect on this particular move.
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Damion Stormlancer



Joined: 17 Sep 2004
Posts: 18

 Post Posted: Wed Oct 12, 2005 5:04 pm    Post subject: Meditations and Sigils
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I just want to know if the last meditations are in the works. Given the chance to retrain, and knowing Intimidation or persuasion or both might have a factor in usnig Mind. I'm just curious. Any updates on Sigils... such as if any will use intimidation since some ward against evil critters?
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Wed Oct 12, 2005 6:33 pm    Post subject:
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Well, here's the deal on Guardian stuff.

At some point I put aside sigils due to other projects, but I will be picking it back up and completing it. I had some of the sigil stuff done and I have a nicely arranged project file to crack open later.

Meditations I also plan to complete, but I do need to note that this stuff is pretty complex, much more so than it was to add some other game features like wards, survival skills, etc.

I can't give you an estimate, but I can tell you it's in the cards.
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-- Trevor Rage / Rich Mondy
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