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Upcoming Changes To Armor
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The Official Haelrahv Message Forum Forum Index » Crafting & Trades » Upcoming Changes To Armor
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HR-Mickey
Cloverfield Monster


Joined: 24 Nov 2002
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 Post Posted: Mon Sep 26, 2005 1:08 am    Post subject:
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soundless wrote:
will light armor ever matter in the equation in the near future/long term?


"Matter"?
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soundless
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Joined: 22 May 2004
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 Post Posted: Mon Sep 26, 2005 1:27 am    Post subject:
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HR-Mickey wrote:
soundless wrote:
will light armor ever matter in the equation in the near future/long term?


"Matter"?


sorry, i meant in the sense that craftsmanship determines quality, while light armor doesn't (yet does determine what someone can make).
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HR-Mickey
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Joined: 24 Nov 2002
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 Post Posted: Mon Sep 26, 2005 1:33 am    Post subject:
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Uh... where did you hear that?
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Mickey Brunner

To make a long story short, don't tell it.

I may be going nowhere, but I'm going nowhere fast.
---
Kelvin Watt says, "I stopped drinking coke when no longer drinking beer didn't make my gut disappear."
---
Kaelin Rae says, "Wait a minute..."
Kaelin Rae says, "You mean they have a COKE machine that dispenses beer."
Kaelin Rae nods to you.
Kaelin Rae says, "Greaser."
Kaelin Rae looks at you and sighs.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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 Post Posted: Mon Sep 26, 2005 1:39 am    Post subject:
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HR-Mickey wrote:
Uh... where did you hear that?


you, crazy man. Razz

http://www.haelrahv.com/messageboard/viewtopic.php?t=2032&start=15

HR-Mickey wrote:
Without detailing weights involved or where each applies, tanning revolves around your ability to skin, hand-eye coordination, and a minimal bit of tailoring skill.

Light Armor, in simplest form, determines what you're able to make by minimum requirement. Craftsmanship and general know-how are the staples of actual armor creation, and effect time and quality of work.


actually, i looked ahead and ended up seeing something i didn't previously read:

HR-Mickey wrote:
Nope! Ha! But even the highest requirement is still pretty low, by most standards. On the bright side, I gave some weight to light armor skill when determining quality.


so my bad, i didn't realize you changed things later on in the thread. i had reason to train light armor all this time. Embarassed
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HR-Valla



Joined: 06 Apr 2004
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 Post Posted: Mon Sep 26, 2005 9:09 pm    Post subject:
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Player-crafted light armor is very dynamic now (as will be player-crafted heavy armor) , and it is not even completely finished for what we have in mind for it. We are releasing the new changes in phases.
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soundless
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 Post Posted: Mon Sep 26, 2005 11:58 pm    Post subject:
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oh, suggestion!

since it's possible that some (me) may plan to sell armor for cash and profit, is it possible that we can have some kind of system like GRADE for tailored containers? i'm sure some people want to buy/can afford the remarkable, some want to buy the amazing, and some want to buy the spectacular, and so on...

that said, are the quality levels a secret or can they be released, so we can gauge how well we are in terms of what we make.
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TheTrackerChick
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Joined: 15 Jul 2003
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 Post Posted: Tue Sep 27, 2005 7:42 am    Post subject:
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There are armor/weapon and ranged ammo appraisals on the Tracker group site.

Not bullets yet or containers however.

I don't know if those appraisals will change in the future or if the appraisals are the same as in the items that we can make.
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soundless
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 Post Posted: Tue Sep 27, 2005 8:07 am    Post subject:
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TheTrackerChick wrote:
There are armor/weapon and ranged ammo appraisals on the Tracker group site.


more high-end quality types were added, i believe (i make amazing quality and some bigger folks make spectacular quality).
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Dzynna
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Joined: 11 Jan 2004
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 Post Posted: Tue Sep 27, 2005 7:30 pm    Post subject:
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soundless wrote:
TheTrackerChick wrote:
There are armor/weapon and ranged ammo appraisals on the Tracker group site.


more high-end quality types were added, i believe (i make amazing quality and some bigger folks make spectacular quality).


I'll add them as soon as I can see some crafted armors. Wink
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HR-Mickey
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Joined: 24 Nov 2002
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 Post Posted: Tue Sep 27, 2005 11:27 pm    Post subject:
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Grading: No. To do so would mean allowing the crafter at least some access to the code abstracts involved, and I'm not willing to do that. And that's too bad, because I expressed the same desire to Valla (deliberately keeping armor at x "level).

As for a quality list, (weapon and armor have their own separate lists, by the way; only armor's was changed) I'll just say that spectacular took unbelievable's place and let you discover the rest on your own, osers.
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Mickey Brunner

To make a long story short, don't tell it.

I may be going nowhere, but I'm going nowhere fast.
---
Kelvin Watt says, "I stopped drinking coke when no longer drinking beer didn't make my gut disappear."
---
Kaelin Rae says, "Wait a minute..."
Kaelin Rae says, "You mean they have a COKE machine that dispenses beer."
Kaelin Rae nods to you.
Kaelin Rae says, "Greaser."
Kaelin Rae looks at you and sighs.
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Tugor
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Joined: 18 Oct 2003
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 Post Posted: Wed Sep 28, 2005 2:29 am    Post subject:
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HR-Mickey wrote:
Grading: No. To do so would mean allowing the crafter at least some access to the code abstracts involved, and I'm not willing to do that. And that's too bad, because I expressed the same desire to Valla (deliberately keeping armor at x "level).

As for a quality list, (weapon and armor have their own separate lists, by the way; only armor's was changed) I'll just say that spectacular took unbelievable's place and let you discover the rest on your own, osers.


Was heavy armor affected in any way? Tshar's armor used to be unbelievable quality but now it's only phenomenal.

Code:
You are certain it is of phenomenal quality and workmanship.

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soundless
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 Post Posted: Wed Sep 28, 2005 3:27 am    Post subject:
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Tugor wrote:
Was heavy armor affected in any way? Tshar's armor used to be unbelievable quality but now it's only phenomenal.

Code:
You are certain it is of phenomenal quality and workmanship.


IIRC, the only change is that there are levels above it now. it didn't change place, just that it was before valued at 100 quality (example), and now the highest quality is 150 (or whatever).

maybe your armor was low end unbelievable before?
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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HR-Trevor
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Joined: 04 Oct 2002
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 Post Posted: Wed Sep 28, 2005 3:40 am    Post subject:
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Tshar: Appraisal terms changed but the actual numeric rating of your armor in terms of defensive ability has not changed.
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Tugor
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 Post Posted: Wed Sep 28, 2005 5:31 pm    Post subject:
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HR-Trevor wrote:
Tshar: Appraisal terms changed but the actual numeric rating of your armor in terms of defensive ability has not changed.


I see. So like yaru said unbelievable was the max at 100(imaginary figures here) but now there's a new cap and phenomenal is at where unbelievable used to be. Or something like that.
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HR-Trevor
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 Post Posted: Wed Sep 28, 2005 5:38 pm    Post subject:
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More or less, yes.
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