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NSKILLS: Combat learning
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The Official Haelrahv Message Forum Forum Index » Combat & Hunting » NSKILLS: Combat learning
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Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
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Location: Northern Georgia

 Post Posted: Mon Nov 08, 2004 12:03 pm    Post subject:
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typing*

Confused

--William
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Mon Nov 08, 2004 12:05 pm    Post subject:
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Brokyn wrote:
typing*

Confused

--William


I LIKE THE SOUND OF MY OWN TEXT
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Dante
Boi Toi


Joined: 12 Sep 2002
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 Post Posted: Mon Nov 08, 2004 2:40 pm    Post subject:
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I like kitties.


(postcount ++ !)
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Tylen
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Joined: 29 Jul 2003
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 Post Posted: Mon Nov 08, 2004 3:39 pm    Post subject:
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soundless wrote:
1) Are you reading what I am writing
2) Are you just replying to hear your own voice

I said they hit me so the evasion rate feels too slow to me. I said they're not teaching marksmanship, AT ALL.

Seriously, do you just like talking?


AHAHAHAHAHA.

Sorry.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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 Post Posted: Mon Nov 08, 2004 5:23 pm    Post subject:
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Tylen wrote:
soundless wrote:
1) Are you reading what I am writing
2) Are you just replying to hear your own voice

I said they hit me so the evasion rate feels too slow to me. I said they're not teaching marksmanship, AT ALL.

Seriously, do you just like talking?


AHAHAHAHAHA.

Sorry.


You contribute! A++!
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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SolitaryTurnip



Joined: 17 Jul 2003
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 Post Posted: Mon Nov 08, 2004 8:44 pm    Post subject:
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If you just stand there and don't kill them then you learn fine. Just go somewhere with aggro critters that can't hit you.
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Dante
Boi Toi


Joined: 12 Sep 2002
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 Post Posted: Mon Nov 08, 2004 9:33 pm    Post subject:
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lots of Aggro critters = The Fen.

Oddly enough...Fen creatures are: Eobais forager (lvl 5), Eobais worker (lvl 6), eobai hunter (lvl 8 ), mamujuk berserker (lvl 18 ), and borkin warrior (lvl 19)

All of them are WAY below my level and the eobais don't even give me experience for killing them anymore. Yet, I seemed to learn combat skills so much faster there than in the sunken ship hunting kamohakuns (lvls 19 and 22 creatures), that are STILL way below my level and can't hit me either, but I learned not a single 0.001% of a rank in shield there, and my armor and weapon crawled along as well. This makes me think that multiple opponents gives you a learning bonus to combat skills. A significant one, considering that the Fen creatures probably couldn't hit me if I was lying down. Where else can you go and regularly be able to have 4 or more creatures all trying in vain to attack you?

Speaking of, is there a reason that tactics NSKILLS wasn't released with the other combat ones?
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HR-Trevor
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Joined: 04 Oct 2002
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 Post Posted: Mon Nov 08, 2004 10:17 pm    Post subject:
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Tactics will come in with the ES, both its use and training. Although, it has some use now, particularly in terms of landing crits.
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Dante
Boi Toi


Joined: 12 Sep 2002
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 Post Posted: Mon Nov 08, 2004 11:37 pm    Post subject:
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Code:
[11.08.04] Attack and defense power calculations have been randomized considerably. These calculations still weigh well toward the combatant with the higher skill, however, it is now possible for low skill attackers to strike high skill defenders. It should no longer be considered safe to stand around idly in any combat area where you may be attacked.


Does this mean that it will be possible to learn things a bit better as well in more places since we can get hit/miss more?

I like the change too...though I might be singing differently once I get a chance to go hunt again. I'm weighed down by too many alchemy things as it stands at the moment...heh, heh...
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HR-Trevor
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Joined: 04 Oct 2002
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 Post Posted: Tue Nov 09, 2004 12:06 am    Post subject:
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Yes, part of my motivation to make this change was so that we can improve learning rates. Also, I've been aware this change is necessary for several other reasons for a while.

Learning rates have not been adjusted yet, but will be in the near future.
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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Tue Nov 09, 2004 1:19 am    Post subject:
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Kinda carried over from the other thread... but... as I was testing to see if I could get hit by asapis (no luck yet), I noticed that they WERE teaching me defenses. Is that okay, or buggy?

I mean, I'm not learning quickly or anything... maybe a few percent points every minute... well... maybe that is quickly. I dunno, I just thought I'd point it out.
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Kit
Cybertech Extraordinaire~


Joined: 31 Aug 2004
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 Post Posted: Tue Nov 09, 2004 2:03 am    Post subject:
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soundless wrote:
Kit wrote:
If they are actively able to hit you I'd say you're not learning very much about evasion. If you were actively able to evade their hits, then yes, you're learning well grasshopper.

Just because you can kill something doesn't mean you can evade it from smacking you around.


1) Are you reading what I am writing
2) Are you just replying to hear your own voice

I said they hit me so the evasion rate feels too slow to me. I said they're not teaching marksmanship, AT ALL.

Seriously, do you just like talking?




Jesus, I misread. What the hell is your problem, anyhow? Lighten up.

Seriously, do you do anything else other then rag on just about everything I post here?
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Tue Nov 09, 2004 2:23 am    Post subject:
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Kit wrote:
Seriously, do you do anything else other then rag on just about everything I post here?


Yes and no.
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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