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HR-Trevor Boss Type Guy ![](images/avatars/35774638d348e1809.gif)
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Fri Dec 20, 2002 8:04 pm Post subject: Overloading |
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A feature I will be adding for mages is spell overloading. This allows the mage to pack more power/duration/etc into a spell (for the same mana cost, too), but has a chance to damage the mage's nerves.
Note: Completely blowing out your nerves WILL kill you, so using this ability when you already have significant nerve damage is not advised.
This ability effectively increases the mage's spellcasting ability for that one cast. Having a certain type of spell/effect on you (from magic, psi, alchemy, whatever) will reduce the chance of injury, but I'm not telling what type it is. ![Wink](images/smiles/icon_wink.gif) _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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