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tanisloray PSYCHOTIC LIGHT!
Joined: 19 Jul 2004 Posts: 105 Location: Stafford, VA
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Posted: Wed Aug 25, 2004 3:46 pm Post subject: Experience? |
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I know this is probably outlined somewhere, but I've heard so many different things on what we keep and don't keep.
One side, I have heard we keep all of our experience. Another side says, we don't keep it, but we will get some of it, as a thank you for being here during the testing phase.
I know we won't keep our items, or money and that kind of stuff.
I just want to know what we keep and lose. Because if it's like a new game, I personally think we should start fresh, new game, new character...whatnot.
But that's just me. I don't know. I just need the experience issue cleared up.
Thank you! |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Wed Aug 25, 2004 5:28 pm Post subject: |
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We lose items.
We lose money.
We get exp converted over into the live version.
You won't get a direct conversion. What we'll probably get is some fraction of the exp that we currently have.
I'm unsure how skills will be brought over. This wasn't an issue, before, because you get your skill points based on your level/exp gained. But with the new exp system, we can also increase our skills based off of actions. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Wed Aug 25, 2004 6:08 pm Post subject: |
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Your experience will be carried over, but not 1:1. The actual proportion by which it will be carried has not been decided or released, however, it is expected that it will mostly run like the 'new skill/advancement' change, that is, your credit = your time invested. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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