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Shey



Joined: 04 Feb 2004
Posts: 12

 Post Posted: Fri Feb 06, 2004 4:35 pm    Post subject: Lost
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I seem to be having trouble locating a place that lists hunting areas. I have the haidee map site thing but I don't see anything that actually says if it is a hunting area or not. I went exploring and climbed some silly log thing and I thought it was some good foraging but I didnt know the creatures actually attack first. Like in the park they don't until you hit them but I probably missed it some where and was just wondering if someone could direct me in the right direction. Maybe something that lists whats huntable and where and maybe a level.

Thanks in advance
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Shey

Goal: To make the world a better place with a little love, and a lot of fun!
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Downtweak



Joined: 14 Mar 2003
Posts: 389
Location: West of October

 Post Posted: Fri Feb 06, 2004 4:46 pm    Post subject:
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http://sky.prohosting.com/smite/creatures.htm
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They hate me because I am the accumulation of the knowledge of Death.  That knowledge is a curse to them instead of a useful burden.

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Haidee
Bow chicka bow wow


Joined: 29 Jul 2003
Posts: 647
Location: ..where am I again?...

 Post Posted: Fri Feb 06, 2004 6:40 pm    Post subject:
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Quote:
I don't see anything that actually says if it is a hunting area or not


The huntable critters in the area are in italics on the maps.
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Inside an intricately beaded twilight black suede corset with hot pink lacings you see a buttery nipple, a buttery nipple, a steaming pile of gamojab poop, a speckled red crab, a chocolate chip brownie, a map of Haelrahv, a huge blonde hair ball, a severed Haidee head, and your boobs.
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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Fri Feb 06, 2004 8:53 pm    Post subject:
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Speaking of hunting areas... how do you get to the ship with the skeletons and stuff?
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Tugor
Orgasm Donor


Joined: 18 Oct 2003
Posts: 1483
Location: Yeah. . .right.

 Post Posted: Fri Feb 06, 2004 9:54 pm    Post subject:
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Mr. Turnip wrote:
how do you get to the ship with the skeletons and stuff?



Jump on the ship to Chodaku. . head north a few times til you see. . .

[Chodaku Isle, Galnyn Boulevard]
A tall thickly grown hedge lines the east side of the road, growing so densely and so high, that it is impossible to see what is behind it. A couple of the octagonal stones have cracked into two pieces, the crevice filled in with blowing sand, disturbing the perfection of the roadway as the boulevard continues north to another section of hotels, and south to a residential area.


Climb the stairs there. . .then climb wall, east, southeast, east, east, climb boulder, south, southeast, east, north, go ocean, swim east 3 times, climb open, northeast, east 10 times, north twice, climb ladder into the ship. Make your way down to the 3rd level for skeletons.
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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Fri Feb 06, 2004 11:03 pm    Post subject:
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Crimeny, that's inconvenient. Thanks for the directions.
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Shey



Joined: 04 Feb 2004
Posts: 12

 Post Posted: Sun Feb 08, 2004 12:23 am    Post subject:
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Thanks Haidee, I see some of them but you have to look through each map but Downtweak's site showed what I was looking for. Thanks Downtweak
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Shey

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Downtweak



Joined: 14 Mar 2003
Posts: 389
Location: West of October

 Post Posted: Sun Feb 08, 2004 12:43 am    Post subject:
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It's not my site. I doubt I'm even involved in half the stuff on there.
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They hate me because I am the accumulation of the knowledge of Death.  That knowledge is a curse to them instead of a useful burden.

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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Sun Feb 22, 2004 2:07 pm    Post subject:
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I'm gonna kinda bring this back to life... are there any safe rooms in Skeletons? Since getting there is such a pain, I don't plan on coming back to town too often *grins*, and I hate going afk in a combat zone with aggressive critters.
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Tugor
Orgasm Donor


Joined: 18 Oct 2003
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Location: Yeah. . .right.

 Post Posted: Sun Feb 22, 2004 2:58 pm    Post subject:
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Turnip wrote:
are there any safe rooms in Skeletons?



Not that ive found. . .have to run outside back to the entrance to the ship, thats a safe area.
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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Sun Feb 22, 2004 3:45 pm    Post subject:
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Quote:
Not that ive found. . .have to run outside back to the entrance to the ship, thats a safe area.


Ah, well, that's not too bad... thanks. Now all we need is someone on that ship who desperately wants to buy skulls. That way, I don't have to carry around a 2000lbs bundle *grins*.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Mon Feb 23, 2004 12:00 pm    Post subject:
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The bridge is a safe area per Arden. If it does not appear to be so, let us know. I can say that nothing can walk in since critters don't go thru portals (go/climb exits) and she didn't think they spawn there, so it should be safe.
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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Mon Feb 23, 2004 4:21 pm    Post subject:
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You mean this room?

Code:
[Ancient Ship Ruins, Bridge]
A sturdy wooden rail encloses this raised platform housing a rather large wooden wheel. The wheel's thick prongs are elaborately carved, and each knob along the outer hoop is pure gold. Standing before the wheel and gazing forth over the bow, a sense of power overwhelms you briefly before it is replaced with the eerie feeling that someone or something doesn't want you there.


That one isn't safe, the fledgling kamohakun spawn in there. Well, they appear in there at least.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Mon Feb 23, 2004 7:04 pm    Post subject:
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I'll get Arden to check it out later, thanks Smile
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