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The Official Haelrahv Message Forum Forum Index
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  Topic: A really broad topic
Mak

Replies: 67
Views: 95013

PostForum: "Live" Discussions   Posted: Thu Apr 01, 2004 8:50 pm   Subject: A really broad topic
*Mumbles, "I know I'm new to all this civilized stuff, and that my opinions don't count for much, if anything, but you asked....so...

I would like to see:

1) Housing Option - Treehouses, Houses, ...
  Topic: What us trackers need.
Mak

Replies: 126
Views: 130977

PostForum: Trackers   Posted: Sat Feb 14, 2004 7:36 am   Subject: What us trackers need.
*Mumbles, "I don't mean to be rude or anything of the sort, but can we please get back to the topic of Trackers. Tao brought up a decent thought and should not be disgraced even if you do not like his ...
  Topic: What us trackers need.
Mak

Replies: 126
Views: 130977

PostForum: Trackers   Posted: Fri Feb 06, 2004 8:37 pm   Subject: What us trackers need.
*Mumbles, "I was only upset (and then not really that much) by the comment about the binoculars actually. The other comments were fine and dandy...not a problem at all. And I did apologize for assumin ...
  Topic: What us trackers need.
Mak

Replies: 126
Views: 130977

PostForum: Trackers   Posted: Fri Feb 06, 2004 3:07 pm   Subject: What us trackers need.
*Mumbles, " Like I was trying to say, I knew most of them have already been thought of, I also knew that many of them were probably already in the works or even in game. I'm still fairly new to the la ...
  Topic: What us trackers need.
Mak

Replies: 126
Views: 130977

PostForum: Trackers   Posted: Fri Feb 06, 2004 1:57 am   Subject: What us trackers need.
*mumbles, "I know you've asked for ideas, suggestions, and feedback on some ideas for Trackers, well I haven't had a chance to read through all of the past posts and threads so I know it possible that ...
  Topic: A new crafting idea - Bone carving
Mak

Replies: 1
Views: 5576

PostForum: Crafting & Trades   Posted: Thu Feb 05, 2004 9:59 pm   Subject: A new crafting idea - Bone carving
I was sitting in my normal foresty hidey hole, carving away at a nice sized branch when I espied something dinghy white off under some detritus. After further investigation I realized it was a bone th ...
  Topic: newbie comm channel
Mak

Replies: 9
Views: 19432

PostForum: Getting Started in Haelrahv   Posted: Tue Jan 27, 2004 10:28 pm   Subject: newbie comm channel
*Mumbles, "Sorry if I was confusing. I was agreeing with you that it is a worthy avenue...down the road when we have a good player base. I'm afraid I did forget that you had said in the future, while ...
  Topic: newbie comm channel
Mak

Replies: 9
Views: 19432

PostForum: Getting Started in Haelrahv   Posted: Tue Jan 27, 2004 9:41 pm   Subject: newbie comm channel
*mumbles, "I, too, have played other games that had ~newbie~ channels for communication but many times it was a useless route if the player base was small, and/or there were none willing to volunteer ...
 
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