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The Official Haelrahv Message Forum Forum Index
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  Topic: Call to the Dead ...
HR-Randall

Replies: 1
Views: 9710

PostForum: Magic and Psionics   Posted: Thu Nov 01, 2007 2:06 pm   Subject: Call to the Dead ...
I have adjusted focus costs for some of the higher cost spells to be more in line with what Trevor adjusted on the pools. You should be able to focus on this now.
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Sat Oct 27, 2007 10:37 am   Subject: wine making (possibly spoilers?)
The aging process has slowed considerably since the beginning of September. It is still in place, but much slower.
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Wed May 30, 2007 10:34 pm   Subject: wine making (possibly spoilers?)
mosy likely
  Topic: Pinic Contest Items -ATTNENTION GMS
HR-Randall

Replies: 1
Views: 12863

PostForum: Role-playing & Socialization   Posted: Tue May 08, 2007 8:04 pm   Subject: Pinic Contest Items -ATTNENTION GMS
All food ideas must be "In Character" but take a look around at the restaurants for idea starters if you are stuck. Blue Aroai, the various stands, LACAD, restaurants in the racial section, ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Tue Mar 20, 2007 10:23 am   Subject: wine making (possibly spoilers?)
No this was a random lag in the increase in prices, it will do that every so often, used to simualte a stagnated market for 6-14 days. None of the wines should have increased in this time
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Fri Feb 23, 2007 1:09 pm   Subject: wine making (possibly spoilers?)
Currently, does adding more sugar than is needed, or more yeast, do anything?



B. A chance of pulling only a unit or two of berries on a gather.


Oh joy...Tyger already gets 2 units on like ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Thu Feb 22, 2007 10:55 pm   Subject: wine making (possibly spoilers?)
Bug: Bottles of wine, at least the ones I've been given lately, seem to weigh next to nothing.

most food stuffs are 1 ounce i think, but yeah wine bottles are 1 ounce as well, which is probably low ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Thu Feb 22, 2007 10:01 pm   Subject: wine making (possibly spoilers?)
Important Updates coming within the week (probably).

A. Portable fermentors will weigh more when full. They actually should have weighed more to begin with, something was overlooked.

B. A chance ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Thu Feb 22, 2007 9:55 pm   Subject: wine making (possibly spoilers?)
Couple of quick ideas before I head out for the movies (sneak preview of Zodiac!):

1. Once you start expanding the ingredients and whatnot, it'd be kind of fun if some were "rare". This ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Thu Feb 22, 2007 1:02 pm   Subject: wine making (possibly spoilers?)
Is there a limit to how much wine will increase in value? I'm starting to run out of room and kind of hope my first batch will reach it's max age (Or wondering if it's already at max age) soon so I c ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Wed Feb 21, 2007 4:17 pm   Subject: wine making (possibly spoilers?)
Goodness me!
Wink

Razz

yeah but then again i'm willing to skip a bit of realism just so i don't have to tote around my 130+ bottles of wine (and growing!).

i really like the idea of having ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Wed Feb 21, 2007 4:15 pm   Subject: wine making (possibly spoilers?)

What I meant by variable fermenting times is:
Code:

>seal fermentor
How long would you like to seal your fermentor for?
(Minimum 4 Haelrahvian days, Maximum 9 Haelrahvian days)


...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Wed Feb 21, 2007 12:30 pm   Subject: wine making (possibly spoilers?)

What I meant by variable fermenting times is:
Code:

>seal fermentor
How long would you like to seal your fermentor for?
(Minimum 4 Haelrahvian days, Maximum 9 Haelrahvian days)


...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Tue Feb 20, 2007 11:40 pm   Subject: wine making (possibly spoilers?)
One thing I decided that will be added over the weekend is variable fermenting times which could work both to an advantage or a disadvantage. An idea I have tossed around in the ol noggin here is with ...
  Topic: wine making (possibly spoilers?)
HR-Randall

Replies: 124
Views: 152753

PostForum: Crafting & Trades   Posted: Tue Feb 20, 2007 11:24 pm   Subject: wine making (possibly spoilers?)
One thing that I think would make a ton of sense to add to this is aging the wine in wooden casks for different flavor/value enhancements. (Wine lover in RL here). The woods are so beautifully thoug ...
 
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