Author |
Message |
Topic: critter fleeing |
HR-Mickey
Replies: 10
Views: 32128
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Forum: Combat & Hunting Posted: Mon Jul 28, 2008 5:46 pm Subject: critter fleeing |
"not like mined or foraged materials flee when people become a higher level"
This area is simply too trampled down to forage.
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Topic: Yaru's thread on Mickey's Plans! |
HR-Mickey
Replies: 2
Views: 28253
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Forum: Combat & Hunting Posted: Sun Jul 13, 2008 5:01 pm Subject: Yaru's thread on Mickey's Plans! |
mickey brunner says: - a that.
A that!
I'm going to reschedule a followup/recap/conclusion here when RL permits. |
Topic: Something odd happened today |
HR-Mickey
Replies: 5
Views: 37755
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Forum: Artisans Posted: Fri Jun 20, 2008 11:19 am Subject: Something odd happened today |
Oops, ha ha. I did that just tooling around, and then forgot to undo and/or post about it. |
Topic: feint RT increase question (not negative honest!) |
HR-Mickey
Replies: 2
Views: 11097
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Forum: Combat & Hunting Posted: Sun May 18, 2008 5:57 pm Subject: Re: feint RT increase question (not negative honest!) |
I get that feint should have had it's RT increased if it was just way too unreasonably short, but I always thought feint was the short quick not that i'm disputing the RT increase, I'm just unsure of ... |
Topic: Random Question 1 |
HR-Mickey
Replies: 8
Views: 42247
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Forum: Out of Character Discussions Posted: Sat May 17, 2008 1:18 pm Subject: Random Question 1 |
Ditto Trevor.
Plus two sets of fuzzy. |
Topic: Enemies helping each other. |
HR-Mickey
Replies: 7
Views: 20349
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Forum: Suggestions and Ideas Posted: Fri May 02, 2008 8:49 pm Subject: Enemies helping each other. |
The prevalent issue with mobs spawning mobs (and why I do it so sparingly) is to avoid the Gauntlet monster generator effect. For instance, people provoking civilians for the purpose of getting guards ... |
Topic: Resurrection |
HR-Mickey
Replies: 34
Views: 78928
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Forum: Out of Character Discussions Posted: Wed Apr 23, 2008 7:58 pm Subject: Resurrection |
Speaking of Squidbillies, Unknown Hinson does the voice of Early (sp).
p.s. locked. |
Topic: Obligatory "What I'm Doing" Thread |
HR-Mickey
Replies: 19
Views: 39478
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Forum: Announcements From The Staff Posted: Mon Apr 21, 2008 6:03 pm Subject: Obligatory "What I'm Doing" Thread |
Announcement: Unarmed instant death attacks should now print the attack name correctly in the messaging. And if it doesn't, see BUG. |
Topic: Combat Revamp Meeting! |
HR-Mickey
Replies: 0
Views: 11488
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Forum: Announcements From The Staff Posted: Mon Mar 31, 2008 5:17 pm Subject: Combat Revamp Meeting! |
-------------------------------------------------------------------------------
COMBAT REVAMP MEETING!
-------------------------------------------------------------------------------
Mickey Brunner ... |
Topic: Glowing Darju of Doom |
HR-Mickey
Replies: 51
Views: 111232
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Forum: Role-playing & Socialization Posted: Mon Mar 24, 2008 7:57 pm Subject: Glowing Darju of Doom |
It's news to me (as Justice Guy), so unless I'm out of the loop I'd say popular theory. |
Topic: RIP |
HR-Mickey
Replies: 0
Views: 11813
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Forum: Out of Character Discussions Posted: Wed Mar 05, 2008 8:46 pm Subject: RIP |
I meant to post this yesterday...
For those of you actually familiar with who he is, Gary Gygax passed away yesterday morning. |
Topic: Thumbs Beware! |
HR-Mickey
Replies: 0
Views: 11666
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Forum: Out of Character Discussions Posted: Mon Feb 25, 2008 4:52 pm Subject: Thumbs Beware! |
[url=http://migs.wordpress.com/2007/12/26/over-texting-could-lead-to-texting-tenosynovitis/]Texting tenosynovitis? |
Topic: Obligatory "What I'm Doing" Thread |
HR-Mickey
Replies: 19
Views: 39478
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Forum: Announcements From The Staff Posted: Tue Feb 19, 2008 8:30 pm Subject: Obligatory "What I'm Doing" Thread |
Fixed a longstanding exploitable bug in FEINT, that more or less allowed 2-3 second attacks while dual wielding. |
Topic: Vroom! |
HR-Mickey
Replies: 2
Views: 12573
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Forum: Out of Character Discussions Posted: Sat Feb 16, 2008 9:09 am Subject: Vroom! |
Is anybody (besides myself) going to watch the Daytona 500? |
Topic: shieldbash and undead |
HR-Mickey
Replies: 4
Views: 13849
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Forum: Combat & Hunting Posted: Tue Jan 01, 2008 9:58 pm Subject: shieldbash and undead |
I don't see why not. There are a few aspects of shieldbash that I want to change to some degree anyway, so I'll try to tie it all up at the same time. |
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